Salty Test #2
Online 194.69.160.182:28025 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:30 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 23:13 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 18:54 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 15:36 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 15:15 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 18:57 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 18:22 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 16:48 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 16:07 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 23:47 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 22:57 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 22:34 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 21:43 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 20:29 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 19:35 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 19:05 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 18:37 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 18:08 UTC8d ago | – | – | – | 1 |
| Mon 19 Oct, 18:58 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 16:23 UTC9d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 109 on average | 77 / 300 |
| RaidLab | groups of 8+ · 29 on average | 200 / 50 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 12 / 3300 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 3 on average | 5 / 300 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 0 / 40 |
| Warriors | groups of 8+ · 2 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Salty Test #2 wipe?
Every few hours brings a fresh world on Salty Test #2, so there is no wipe schedule, and a reset does not qualify as a wipe.
Server details
Which location hosts Salty Test #2?
No region appears in what Salty Test #2 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 194.69.160.182:28025 is its address.
What Rust build does Salty Test #2 run?
The platform is Linux, with Rust network protocol 2635 and build 169075 running on Salty Test #2. Your game must match the protocol to join, and Steam applies that update.
How reliable is Salty Test #2, and is it online now?
As of the latest refresh, Salty Test #2 is online. Its reported uptime indicates a restart roughly 4 days 10 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.
Is performance on Salty Test #2 stable?
Over 48 hours the average held at 59 server fps, and the minimum was 43. At its highest the entity count was 90,000, including buildings, deployables and all else. Memory use reached 4,908 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on Salty Test #2 be read?
Tags from Salty Test #2, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169075 (Build): Build number 169075; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Salty Test #2 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Salty Test #2 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does Salty Test #2 compare?
The seven-day player-hours rank for Salty Test #2 is #11,210, inside the top 50% of all ranked servers.
How many players does Salty Test #2 carry?
Of 20 slots, 0 are filled on Salty Test #2 at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
How is Salty Test #2 configured, and what rules apply?
The name of Salty Test #2 does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Salty Test #2: which one is it?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on Salty Test #2. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
How do you connect to Salty Test #2?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.69.160.182:28025.