Bardolph Sigma Server
Online NA · uk1 194.69.160.15:28095 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:56 UTC17d ago | 2 | – | running | 2 |
| Sun 11 Oct, 01:47 UTC18d ago | 2 | – | 1.8 days | 0 |
| Tue 6 Oct, 16:00 UTC23d ago | 0 | – | 4.4 days | 0 |
| Sat 19 Sep, 07:14 UTC40d ago | 1 | halved by day 1 | 17.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 41 on average | 48 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 30 on average | 45 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 84 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 9 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 16 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 10 / 90 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Bardolph Sigma Server: what is it?
No next wipe can be predicted for Bardolph Sigma Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 18 days 23 hours.
On Bardolph Sigma Server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.
Server details
What is the hosting location of Bardolph Sigma Server?
In North America, by its NA tag, sits Bardolph Sigma Server; the region code is uk1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 194.69.160.15:28095.
Which Rust version is Bardolph Sigma Server on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Bardolph Sigma Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Bardolph Sigma Server show, and is it up?
As of the latest refresh, Bardolph Sigma Server is online. Its reported uptime indicates a restart roughly 10 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Bardolph Sigma Server perform well?
Over 48 hours the average held at 55 server fps, and the minimum was 34. Buildings, deployables and all other world objects brought the entity total to 59,438. At its highest, memory use was 3,442 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on Bardolph Sigma Server carry?
Tags from Bardolph Sigma Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $ruk1 (Region code): Its region code is uk1; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Bardolph Sigma Server?
Among the Rust Server Analytics lists Bardolph Sigma Server fits are: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Bardolph Sigma Server hold in the server rankings?
Ranked on seven-day player hours, Bardolph Sigma Server is #9,116 overall and #1,230 in North America, within the top 41% of ranked servers.
How many players does Bardolph Sigma Server carry?
Population at the current refresh: 0 players on Bardolph Sigma Server, against 1 slots. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 20:00 UTC, at an average of 2 players.
Settings
How is Bardolph Sigma Server configured, and what rules apply?
The name of Bardolph Sigma Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Bardolph Sigma Server: which one is it?
Bardolph Sigma Server uses a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
How to join
What is the way onto Bardolph Sigma Server?
In the Rust console (F1), enter client.connect 194.69.160.15:28095. Launch Rust on this page also works, opening Rust through Steam and connecting you.