Xeo
Online 194.69.160.15:28031 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 18:05 UTC8d ago | 0 | – | running | 0 |
| Thu 1 Oct, 11:23 UTC28d ago | 1+1 queue | halved by day 1 | 20.3 days | 0 |
| Thu 24 Sep, 15:06 UTC35d ago | 1 | halved by day 3 | 6.8 days | 0 |
| Wed 23 Sep, 23:38 UTC35d ago | 1 | – | 0.6 days | 0 |
| Wed 23 Sep, 11:14 UTC36d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 11:38 UTC42d ago | 1 | halved by day 1 | 6 days | 0 |
| Wed 16 Sep, 13:21 UTC43d ago | 1 | – | 0.9 days | 0 |
| Tue 15 Sep, 13:40 UTC44d ago | 1 | – | 1 days | 0 |
| Mon 14 Sep, 07:05 UTC45d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 303 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 394 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 952 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 42 / 100 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480 / 8 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 981 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Xeo wipe?
With irregular wipe times, Xeo offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 8 days 1 hours ago.
Wipe day on Xeo: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server details
Which location hosts Xeo?
A region is not published by Xeo; its region code reads uk1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 194.69.160.15:28031 is its address.
What Rust build does Xeo run?
The platform is Linux, with Rust network protocol 2635 and build 169205 running on Xeo. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Xeo, and is it online now?
As of the latest refresh, Xeo is online. About 3 days ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
What performance does Xeo show?
The 48-hour average was 21 server fps; the low was 21. At its highest the entity count was 131,000, including buildings, deployables and all else. Peak memory was 3,281 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on Xeo carry?
The game's server browser reads the tags Xeo publishes: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169205 (Build): The game build is 169205; ptrak (Networking): It uses RakNet, the standard network layer for the game; $ruk1 (Region code): uk1 is the region code on record. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Xeo?
These Rust Server Analytics lists include Xeo: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Xeo sit among Rust servers?
On player hours over seven days, Xeo ranks #15,289, within the top 69% of ranked servers.
At what level does Xeo run its population?
Population at the current refresh: 0 players on Xeo. The seven-day mean for this server is 0 players.
Settings
What settings and rules does Xeo use?
The name of Xeo does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for Xeo?
The game generates a procedural map of size 4,750 with seed 62131 for Xeo. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto Xeo?
In the Rust console (F1), enter client.connect 194.69.160.15:28031. Launch Rust on this page also works, opening Rust through Steam and connecting you.