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Drill-through Server detail

[EU] Enardo - Development Server Test

Online 194.69.160.140:25000 checked 11m ago

Drill-through
FilterServeris [EU] Enardo - Development Server Test
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #10,841 top 49%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:52 UTC2d ago 1 – running 0
Mon 26 Oct, 13:21 UTC3d ago 1 – 0.6 days 0
Wed 21 Oct, 16:00 UTC7d ago 2 halved by day 2 4.9 days 0
Tue 20 Oct, 23:05 UTC8d ago 2 – 0.7 days 0
Sat 17 Oct, 20:05 UTC11d ago 1 held half 3.1 days 0
Sun 11 Oct, 14:17 UTC18d ago 2 halved by day 1 6.2 days 0
Sat 10 Oct, 20:22 UTC18d ago 2 – 0.7 days 0
Sat 10 Oct, 14:03 UTC19d ago 2 – 0.3 days 0
Fri 2 Oct, 06:01 UTC27d ago 1 halved by day 1 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 81 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 249 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 25 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does [EU] Enardo - Development Server Test wipe?

No next wipe can be predicted for [EU] Enardo - Development Server Test, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 10 hours.

On [EU] Enardo - Development Server Test, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 13 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 1.5.

Server

Which location hosts [EU] Enardo - Development Server Test?

The name of [EU] Enardo - Development Server Test points to Europe, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 194.69.160.140:25000 is its address.

Which Rust version is [EU] Enardo - Development Server Test on?

Rust network protocol 2635 and build 168909 on Linux is the setup for [EU] Enardo - Development Server Test. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [EU] Enardo - Development Server Test, and is it online now?

As of the latest refresh, [EU] Enardo - Development Server Test is online. Its reported uptime indicates a restart roughly 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [EU] Enardo - Development Server Test show?

The 48-hour average was 30 server fps; the low was 30. At its highest the entity count was 32,007, including buildings, deployables and all else. At its highest, memory use was 2,331 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on [EU] Enardo - Development Server Test carry?

The game's server browser reads the tags [EU] Enardo - Development Server Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [EU] Enardo - Development Server Test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [EU] Enardo - Development Server Test fits are: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does [EU] Enardo - Development Server Test hold in the server rankings?

The seven-day player-hours rank for [EU] Enardo - Development Server Test is #10,841, inside the top 49% of all ranked servers.

At what level does [EU] Enardo - Development Server Test run its population?

[EU] Enardo - Development Server Test holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 00:00 UTC with 0 players.

Map and rules

What settings and rules does [EU] Enardo - Development Server Test use?

No gather rate is given in the name of [EU] Enardo - Development Server Test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [EU] Enardo - Development Server Test: which one is it?

A procedural map of size 2,500 with seed 1337, generated by the game, runs on [EU] Enardo - Development Server Test. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Enardo.gg Maps.

How to join

How do you connect to [EU] Enardo - Development Server Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.69.160.140:25000. https://enardo.gg/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.