Server hosted by Physgun.com
Online NA · uk1 194.69.160.126:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 18 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 20 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 206 on average | 154 / 250 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 159 on average | 111 / 200 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 6 / 100 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 145 on average | 8 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Server hosted by Physgun.com: what is it?
The rhythm of Server hosted by Physgun.com cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 88 days 17 hours ago.
Server details
Which location hosts Server hosted by Physgun.com?
Its NA tag puts Server hosted by Physgun.com in North America, and uk1 is its region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 194.69.160.126:28015.
What Rust build does Server hosted by Physgun.com run?
On Linux, Server hosted by Physgun.com runs Rust network protocol 2631 and build 158240. Your game must match the protocol to join, and Steam applies that update.
What uptime does Server hosted by Physgun.com show, and is it up?
Server hosted by Physgun.com reports online at the current check. The uptime it reports puts the last restart at about 88 days 15 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does Server hosted by Physgun.com show?
The 48-hour average was 60 server fps; the low was 60. At its highest the entity count was 12,450, including buildings, deployables and all else. Memory use reached 1,798 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Server hosted by Physgun.com carry?
Tags from Server hosted by Physgun.com, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): Joining needs your game on protocol 2631; cs158240 (Build): Game build: 158240; ptrak (Networking): Network layer: RakNet, Rust's default; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Server hosted by Physgun.com?
These Rust Server Analytics lists include Server hosted by Physgun.com: Community Rust servers, live, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Population
Against other Rust servers, how does Server hosted by Physgun.com compare?
Server hosted by Physgun.com holds #15,318 on seven-day player hours and #1,506 in North America, inside the top 69% of the ranked field.
What is the population of Server hosted by Physgun.com?
Of 100 slots, 0 are filled on Server hosted by Physgun.com at this refresh. Averaged across seven days, the population is 0 players.
Map and rules
How is Server hosted by Physgun.com configured, and what rules apply?
No gather rate is given in the name of Server hosted by Physgun.com. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
The map on Server hosted by Physgun.com: which one is it?
The game generates a procedural map of size 1,500 with seed 1234567 for Server hosted by Physgun.com. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto Server hosted by Physgun.com?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.69.160.126:28015.