Rust Server Analytics 61,093 players11,722 servers
All servers
Drill-through Server detail

Reddit.com/r/PlayRust - EU Biweekly

Online EU 194.69.160.109:28015 checked 11m ago

Drill-through
FilterServeris Reddit.com/r/PlayRust - EU Biweekly
Attributes
official biweekly wipes vanillaoxide
Last refreshed
Players now 4/ 300
7-day average 14 peak 62
Rank #783 top 4% · #357 in EU
Last wipe 13d ago biweekly schedule
Next wipe 7d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
01020304012:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak543players, last three wipes
crowd held0%else halves by day 5

Coming wipes

InWhen, UTCKind
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
14d 2hThu 12 Nov, 13:59 UTCits own
35d 7hThu 3 Dec, 19:00 UTCFW force wipe
42d 2hThu 10 Dec, 13:59 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 611, 3 hours in, with 32 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:59 UTC13d ago 611+32 queue – running 85
Thu 1 Oct, 18:01 UTC FW27d ago 297+54 queue halved by day 6 13.8 days 14
Thu 17 Sep, 13:59 UTC41d ago 722+28 queue halved by day 4 14.2 days 19

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 151 / 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 126 on average 30 / 100
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 29 on average 28 / 200
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 24 on average 14 / 200
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS EU · groups of 30+ · biweekly · 17 on average 26 / 150
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 EU · groups of 8+ · biweekly · 16 on average 4 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Reddit.com/r/PlayRust - EU Biweekly wipe?

Reddit.com/r/PlayRust - EU Biweekly follows a wipe rhythm of every 4 weeks on Thursday at 13:59 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 13 days 21 hours ago. Its tags publish a wipe schedule of every two weeks.

On Reddit.com/r/PlayRust - EU Biweekly, what happens on wipe day?

Recent wipes averaged a busiest count of 543 players. 3 hours after the latest wipe the crowd peaked, with 32 more queued. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 5.

Server

What is the hosting location of Reddit.com/r/PlayRust - EU Biweekly?

In Europe, according to its EU tag, sits Reddit.com/r/PlayRust - EU Biweekly. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 194.69.160.109:28015 is its address.

Which Rust version is Reddit.com/r/PlayRust - EU Biweekly on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Reddit.com/r/PlayRust - EU Biweekly. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Reddit.com/r/PlayRust - EU Biweekly, and is it online now?

The current status of Reddit.com/r/PlayRust - EU Biweekly is online. The uptime it reports puts the last restart at about 23 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Reddit.com/r/PlayRust - EU Biweekly show?

The 48-hour average was 30 server fps; the low was 24. Entity count reached 136,389, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,625 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on Reddit.com/r/PlayRust - EU Biweekly carry?

The game's server browser reads the tags Reddit.com/r/PlayRust - EU Biweekly publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp300 (Max players): Player slots: 300; ts12 (Group limit): The cap is 12 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser; rustmaps (Custom tag): Outside the standard tag set, added by the owner or a plugin. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Reddit.com/r/PlayRust - EU Biweekly?

These Rust Server Analytics lists include Reddit.com/r/PlayRust - EU Biweekly: EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.

By whom is Reddit.com/r/PlayRust - EU Biweekly run?

A rplayrust.com hostname is published by Reddit.com/r/PlayRust - EU Biweekly, as by 16 other servers we track, so one operator most likely runs them all.

Player numbers

Against other Rust servers, how does Reddit.com/r/PlayRust - EU Biweekly compare?

Reddit.com/r/PlayRust - EU Biweekly holds #783 on seven-day player hours and #357 in Europe, inside the top 4% of the ranked field.

How many players does Reddit.com/r/PlayRust - EU Biweekly carry?

Of 300 slots, 4 are filled on Reddit.com/r/PlayRust - EU Biweekly at this refresh. Seven-day figures: an average of 14 players and a peak of 62. Averaged over 48 hours, activity is highest at 18:00 UTC with 22 players.

Map and rules

What settings and rules does Reddit.com/r/PlayRust - EU Biweekly use?

Gather rate is not mentioned in the name of Reddit.com/r/PlayRust - EU Biweekly. The cap on group membership is 12 players. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The official Rust tab lists it. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

The map on Reddit.com/r/PlayRust - EU Biweekly: which one is it?

Size 4,000: a custom map runs on Reddit.com/r/PlayRust - EU Biweekly, with its file published for download here.

Connection

How can a player join Reddit.com/r/PlayRust - EU Biweekly?

In the Rust console (F1), enter client.connect 194.69.160.109:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://reddit.com/r/playrustpublic.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts12,^o,rustmaps

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard ruleset.
mp300
Max players Player slots: 300.
ts12
Group limit The cap is 12 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

EU
Europe Europe is the region it appears under in the browser.

Other

rustmaps
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.