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Drill-through Server detail

Rust-query-regression

Offline 194.61.25.157:28115 checked 35d ago

Drill-through
FilterServeris Rust-query-regression
Attributes
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,666 top 71%
Last wipe 35d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 383 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 463 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 983 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 987 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust-query-regression: what is it?

The rhythm of Rust-query-regression cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 35 days 5 hours.

Server details

In which region does Rust-query-regression sit?

No region is published by Rust-query-regression. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 194.61.25.157:28115 is its address.

Which Rust version is Rust-query-regression on?

On Linux, Rust-query-regression runs Rust network protocol 2631 and build 158240. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust-query-regression show, and is it up?

Last seen 35 days 5 hours ago, Rust-query-regression now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Lists and tags

Which meanings do the tags on Rust-query-regression carry?

Tags from Rust-query-regression, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): Joining needs your game on protocol 2631; cs158240 (Build): Build number 158240; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust-query-regression appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust-query-regression among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Rust-query-regression compare?

Player hours for the last seven days place Rust-query-regression at #15,666, in the top 71% of the ranked field.

How many players does Rust-query-regression carry?

No response from Rust-query-regression at the latest check, with a last sighting 35 days 5 hours ago.

Settings

What settings and rules does Rust-query-regression use?

No gather rate is given in the name of Rust-query-regression. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Rust-query-regression: which one is it?

A procedural map, generated by the game, runs on Rust-query-regression.

How to join

How can a player join Rust-query-regression?

In the Rust console (F1), enter client.connect 194.61.25.157:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2631
Protocol Joining needs your game on protocol 2631.
cs158240
Build Build number 158240.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.