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Drill-through Server detail

[EU] Rust For All | No Group Limit | Active Admins

Online EU 194.54.88.44:28415 checked 10m ago

Drill-through
FilterServeris [EU] Rust For All | No Group Limit | Acti…
Attributes
biweekly wipes vanillaoxide
Last refreshed
Players now 5/ 100
7-day average 3 peak 18
Rank #1,646 top 7% · #651 in EU
Last wipe 12d ago biweekly schedule
Next wipe 7d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 5% full

Players

average and peak, with its wipes marked
AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak26players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
15d 1hFri 13 Nov, 16:11 UTCits own
35d 4hThu 3 Dec, 19:00 UTCFW force wipe
43d 1hFri 11 Dec, 16:11 UTCits own

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:11 UTC12d ago 17 – running 1
Thu 1 Oct, 18:22 UTC FW27d ago 13 held half 14.9 days 11
Fri 18 Sep, 16:11 UTC40d ago 48 held half 13.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 331 / 350
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 122 on average 86 / 100
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 28 on average 87 / 200
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 23 on average 48 / 200
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS EU · groups of 30+ · biweekly · 17 on average 17 / 150
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 EU · groups of 8+ · biweekly · 15 on average 4 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [EU] Rust For All | No Group Limit | Active Admins: what is it?

On [EU] Rust For All | No Group Limit | Active Admins the wipe rhythm is every 4 weeks on Friday at 16:11 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 12 days 22 hours. The tags carry an every-two-weeks wipe schedule.

On [EU] Rust For All | No Group Limit | Active Admins, what happens on wipe day?

Recent wipes averaged a busiest count of 26 players. Peak population for the latest wipe came 26 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

Which location hosts [EU] Rust For All | No Group Limit | Active Admins?

Its EU tag puts [EU] Rust For All | No Group Limit | Active Admins in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 194.54.88.44:28415.

What Rust build does [EU] Rust For All | No Group Limit | Active Admins run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [EU] Rust For All | No Group Limit | Active Admins. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [EU] Rust For All | No Group Limit | Active Admins show, and is it up?

The current status of [EU] Rust For All | No Group Limit | Active Admins is online. Its reported uptime indicates a restart roughly 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 17 September 2026.

Is performance on [EU] Rust For All | No Group Limit | Active Admins stable?

Over 48 hours the average held at 28 server fps, and the minimum was 5. At its highest the entity count was 80,238, including buildings, deployables and all else. Peak memory was 2,995 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on [EU] Rust For All | No Group Limit | Active Admins be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser files it under Europe are the tags [EU] Rust For All | No Group Limit | Active Admins publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [EU] Rust For All | No Group Limit | Active Admins appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [EU] Rust For All | No Group Limit | Active Admins: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does [EU] Rust For All | No Group Limit | Active Admins sit among Rust servers?

For player hours over the last seven days, [EU] Rust For All | No Group Limit | Active Admins places #1,646 globally and #651 in Europe, in the top 7% of all ranked servers.

How many players does [EU] Rust For All | No Group Limit | Active Admins carry?

Of 100 slots, 5 are filled on [EU] Rust For All | No Group Limit | Active Admins at this refresh. Seven-day figures: an average of 3 players and a peak of 18. Across the last 48 hours, 18:00 UTC shows the highest average: 16 players.

Settings

How is [EU] Rust For All | No Group Limit | Active Admins configured, and what rules apply?

No gather rate is given in the name of [EU] Rust For All | No Group Limit | Active Admins. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

What is the map for [EU] Rust For All | No Group Limit | Active Admins?

The game generates a procedural map of size 3,500 with seed 1845996667 for [EU] Rust For All | No Group Limit | Active Admins. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join [EU] Rust For All | No Group Limit | Active Admins?

In the Rust console (F1), enter client.connect 194.54.88.44:28415. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/wFmMpD3bZr is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.