local
Offline 194.50.13.14:28015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 346 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 459 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 983 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 45 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 992 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 43 / 250 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for local: what is it?
With too few of its wipes on record, local's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 6 days 1 hours.
Server
Which location hosts local?
No region appears in what local publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 194.50.13.14:28015.
What Rust build does local run?
Rust network protocol 2635 and build 168909 on Windows is the setup for local. Joining requires the same protocol on your game; Steam handles the update.
Is local up, and how steady is its uptime?
The current status is offline for local, with the last sighting 4 days 23 hours ago. Uptime over the last full days (5) was 2%, or 3 of 120 hours. 23 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on local be read?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags local publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature local?
The following Rust Server Analytics lists count local among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does local compare?
Player hours for the last seven days place local at #10,951, in the top 49% of the ranked field.
What is the population of local?
No response from local at the latest check, with a last sighting 4 days 23 hours ago. Seven-day figures: an average of 1 players and a peak of 1.
Settings
How is local configured, and what rules apply?
No gather rate is given in the name of local. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
How can a player join local?
In the Rust console (F1), enter client.connect 194.50.13.14:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.