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Drill-through Server detail

NO MERCY | Rust | No Limit

Offline 194.147.90.245:35000 checked 10d ago

Drill-through
FilterServeris NO MERCY | Rust | No Limit
Attributes
Last refreshed
Players now 0/ 450
7-day average 0 peak –
Rank #15,235 top 70%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:18 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 600 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 376 / 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 47 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 159 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 84 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for NO MERCY | Rust | No Limit: what is it?

The rhythm of NO MERCY | Rust | No Limit cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 1 hours ago the current world was made.

On NO MERCY | Rust | No Limit, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 2 hours in.

Server

In which region does NO MERCY | Rust | No Limit sit?

A region is not published by NO MERCY | Rust | No Limit. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 194.147.90.245:35000.

What Rust build does NO MERCY | Rust | No Limit run?

Rust network protocol 2634 and build 167781 on Windows is the setup for NO MERCY | Rust | No Limit. The protocol has to match before you can join; Steam updates it automatically.

How reliable is NO MERCY | Rust | No Limit, and is it online now?

The current status is offline for NO MERCY | Rust | No Limit, with the last sighting 10 days 16 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 15 October 2026.

Lists and tags

Which meanings do the tags on NO MERCY | Rust | No Limit carry?

The game's server browser reads the tags NO MERCY | Rust | No Limit publishes: gmrust (Game mode): Rust survival, standard ruleset; mp450 (Max players): 450 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature NO MERCY | Rust | No Limit?

Among the Rust Server Analytics lists NO MERCY | Rust | No Limit fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does NO MERCY | Rust | No Limit compare?

On player hours over seven days, NO MERCY | Rust | No Limit ranks #15,235, within the top 70% of ranked servers.

How many players does NO MERCY | Rust | No Limit carry?

The last sighting of NO MERCY | Rust | No Limit was 10 days 16 hours ago; it is offline at this refresh.

Settings

What are the settings on NO MERCY | Rust | No Limit, and its rules?

Gather rate is not mentioned in the name of NO MERCY | Rust | No Limit. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on NO MERCY | Rust | No Limit: which one is it?

The game generates a procedural map of size 4,250 with seed 1636364137 for NO MERCY | Rust | No Limit. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to NO MERCY | Rust | No Limit?

In the Rust console (F1), enter client.connect 194.147.90.245:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp450,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp450
Max players 450 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.