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Drill-through Server detail

Test

Offline 194.14.193.164:28015 checked 28d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,336 top 60%
Last wipe 28d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 20:20 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 545 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 414 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 97 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 103 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 226 / 225

Quick answers

from the figures on this page

Wipe cycle

When does Test wipe?

Too few wipes on record for Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 28 days 17 hours ago.

On Test, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts Test?

A region is not published by Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 194.14.193.164:28015 is its address.

What Rust build does Test run?

On Windows, Test runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Test show, and is it up?

Last seen 28 days 17 hours ago, Test now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 30 September 2026.

Tags

How should the tags on Test be read?

Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Test among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Test compare?

On player hours over seven days, Test ranks #14,336, within the top 60% of ranked servers.

How many players does Test carry?

The last sighting of Test was 28 days 17 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Test, and its rules?

Gather rate is not mentioned in the name of Test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How can a player join Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.14.193.164:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.