ServerName
Offline 193.68.89.49:28015 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 320 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 203 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 35 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 24 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 52 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 65 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does ServerName wipe?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 7 hours.
Server
In which region does ServerName sit?
No region appears in what ServerName publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 193.68.89.49:28015.
What Rust build does ServerName run?
Rust network protocol 2634 and build 167058 on Windows is the setup for ServerName. The protocol has to match before you can join; Steam updates it automatically.
Is ServerName up, and how steady is its uptime?
The current status is offline for ServerName, with the last sighting 21 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 7 October 2026.
Tags
What do ServerName's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags ServerName publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ServerName: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does ServerName sit among Rust servers?
The seven-day player-hours rank for ServerName is #15,901, inside the top 71% of all ranked servers.
At what level does ServerName run its population?
No response from ServerName at the latest check, with a last sighting 21 days 7 hours ago.
Settings
What are the settings on ServerName, and its rules?
Gather rate is not mentioned in the name of ServerName. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for ServerName?
The game generates a procedural map for ServerName.
How to join
How do you connect to ServerName?
In the Rust console (F1), enter client.connect 193.68.89.49:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.