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Drill-through Server detail

My Rust server | Powered by AMP

Offline 193.56.117.53:28015 checked 13d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,140 top 70%
Last wipe 36d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 536 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 408 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 54 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 51 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 58 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 167 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does My Rust server | Powered by AMP wipe?

The rhythm of My Rust server | Powered by AMP cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 36 days 21 hours ago the current world was made.

Server

In which region does My Rust server | Powered by AMP sit?

No region appears in what My Rust server | Powered by AMP publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 193.56.117.53:28015 is its address.

What Rust build does My Rust server | Powered by AMP run?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on My Rust server | Powered by AMP. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Rust server | Powered by AMP, and is it online now?

Last seen 13 days 5 hours ago, My Rust server | Powered by AMP now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 16 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on My Rust server | Powered by AMP be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust server | Powered by AMP?

The following Rust Server Analytics lists count My Rust server | Powered by AMP among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does My Rust server | Powered by AMP compare?

On player hours over seven days, My Rust server | Powered by AMP ranks #15,140, within the top 70% of ranked servers.

How many players does My Rust server | Powered by AMP carry?

The last sighting of My Rust server | Powered by AMP was 13 days 5 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does My Rust server | Powered by AMP use?

The name of My Rust server | Powered by AMP does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for My Rust server | Powered by AMP?

The game generates a procedural map for My Rust server | Powered by AMP.

How to join

How do you connect to My Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.56.117.53:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.