Rust Server Analytics 73,970 players11,800 servers
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Drill-through Server detail

nameserver

Offline 193.43.41.238:28015 checked 7d ago

Drill-through
FilterServeris nameserver
Attributes
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank #15,414 top 69%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC12d ago 0 – running 0
Fri 2 Oct, 06:22 UTC26d ago 1 held half 14 days 0
Fri 25 Sep, 23:23 UTC32d ago 3 halved by day 2 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 548 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 357 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 44 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 37 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 118 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 128 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does nameserver wipe?

With irregular wipe times, nameserver offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 14 hours ago.

On nameserver, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 15 hours after it began. Above half that peak until the next wipe held in 50% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server details

In which region does nameserver sit?

No region is published by nameserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 193.43.41.238:28015.

Which Rust version is nameserver on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on nameserver. The protocol has to match before you can join; Steam updates it automatically.

What uptime does nameserver show, and is it up?

Offline at this refresh: nameserver, last seen 7 days 19 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. The first sighting of it by Rust Server Analytics was on 19 September 2026.

Tags

Which meanings do the tags on nameserver carry?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): Player slots: 15; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature nameserver?

These Rust Server Analytics lists include nameserver: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does nameserver hold in the server rankings?

On player hours over seven days, nameserver ranks #15,414, within the top 69% of ranked servers.

At what level does nameserver run its population?

nameserver is offline at this refresh; the last contact was 7 days 19 hours ago. The seven-day mean for this server is 0 players.

Map and rules

How is nameserver configured, and what rules apply?

Gather rate is not mentioned in the name of nameserver. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC off.

What is the map for nameserver?

nameserver uses a procedural map, which the game generates.

How to join

How can a player join nameserver?

In the Rust console (F1), enter client.connect 193.43.41.238:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp15
Max players Player slots: 15.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.