[NA] Draconic - Community | Weekly Tue | Team Limit 4
Online NA 193.31.31.106:28031 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 18:11 UTC, in 5d 2h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5d 2h | Tue 3 Nov, 18:11 UTC | its own |
| 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 2h | Tue 10 Nov, 18:11 UTC | its own |
| 19d 2h | Tue 17 Nov, 18:11 UTC | its own |
| 26d 2h | Tue 24 Nov, 18:11 UTC | its own |
| 33d 2h | Tue 1 Dec, 18:11 UTC | its own |
| 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 2h | Tue 8 Dec, 18:11 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:11 UTC1d ago | – | – | running | 0 |
| Thu 1 Oct, 19:33 UTC FW27d ago | 0 | – | 25.9 days | 0 |
| Tue 29 Sep, 18:10 UTC29d ago | 2 | held half | 2.1 days | 0 |
| Sun 20 Sep, 05:26 UTC39d ago | 0 | – | 9.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 29 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 23 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 207 on average | 140 / 250 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 160 on average | 94 / 200 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 9 / 100 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 145 on average | 11 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [NA] Draconic - Community | Weekly Tue | Team Limit 4 wipe?
The tag sets the prediction: too few of [NA] Draconic - Community | Weekly Tue | Team Limit 4's wipes are on record to confirm its schedule. A wipe is scheduled for Tuesday 3 November at 18:11 UTC, according to this server's cycle. 45 hours ago the current world was made. The tags list a wipe schedule of one week.
Wipe day on [NA] Draconic - Community | Weekly Tue | Team Limit 4: what should you expect?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
In which region does [NA] Draconic - Community | Weekly Tue | Team Limit 4 sit?
In North America, according to its NA tag, sits [NA] Draconic - Community | Weekly Tue | Team Limit 4. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 193.31.31.106:28031 is its address.
What Rust build does [NA] Draconic - Community | Weekly Tue | Team Limit 4 run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [NA] Draconic - Community | Weekly Tue | Team Limit 4. The protocol has to match before you can join; Steam updates it automatically.
Is [NA] Draconic - Community | Weekly Tue | Team Limit 4 up, and how steady is its uptime?
The current status of [NA] Draconic - Community | Weekly Tue | Team Limit 4 is online. Its reported uptime indicates a restart roughly 43 hours ago. Uptime over the last full days (7) was 89%, or 149 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does [NA] Draconic - Community | Weekly Tue | Team Limit 4 perform well?
Over 48 hours the average held at 99 server fps, and the minimum was 63. Entity count reached 66,011, covering buildings, deployables and the rest of the world. Memory use reached 3,574 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do [NA] Draconic - Community | Weekly Tue | Team Limit 4's tags stand for?
The game's server browser reads the tags [NA] Draconic - Community | Weekly Tue | Team Limit 4 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [NA] Draconic - Community | Weekly Tue | Team Limit 4 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [NA] Draconic - Community | Weekly Tue | Team Limit 4 among their servers: Community Rust servers, live and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, how does [NA] Draconic - Community | Weekly Tue | Team Limit 4 compare?
[NA] Draconic - Community | Weekly Tue | Team Limit 4 holds #15,024 on seven-day player hours and #1,473 in North America, inside the top 67% of the ranked field.
How many players does [NA] Draconic - Community | Weekly Tue | Team Limit 4 carry?
Of 150 slots, 0 are filled on [NA] Draconic - Community | Weekly Tue | Team Limit 4 at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.
Settings
How is [NA] Draconic - Community | Weekly Tue | Team Limit 4 configured, and what rules apply?
The name of [NA] Draconic - Community | Weekly Tue | Team Limit 4 does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [NA] Draconic - Community | Weekly Tue | Team Limit 4?
A procedural map of size 3,500 with seed 2033361939, generated by the game, runs on [NA] Draconic - Community | Weekly Tue | Team Limit 4. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto [NA] Draconic - Community | Weekly Tue | Team Limit 4?
In the Rust console (F1), enter client.connect 193.31.31.106:28031. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://shop.draconic.store.