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Drill-through Server detail

[NA] Draconic - Community | Weekly Tue | Team Limit 4

Online NA 193.31.31.106:28031 checked 14m ago

Drill-through
FilterServeris [NA] Draconic - Community | Weekly Tue | …
Attributes
weekly wipes oxide
Last refreshed
Players now 0/ 150
7-day average 0 peak 1
Rank #15,024 top 67% · #1473 in NA
Last wipe 1d ago weekly schedule
Next wipe 5d 2h Tue 3 Nov, 18:11 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123417:0002:0011:0020:0005:0014:00Wiped Tue 27 Oct, 18:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020017:0002:0011:0020:0005:0014:00Wiped Tue 27 Oct, 18:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 18:11 UTC, in 5d 2h. Its weekly schedule tag · low confidence

usual gap9.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
5d 2hTue 3 Nov, 18:11 UTCits own
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
12d 2hTue 10 Nov, 18:11 UTCits own
19d 2hTue 17 Nov, 18:11 UTCits own
26d 2hTue 24 Nov, 18:11 UTCits own
33d 2hTue 1 Dec, 18:11 UTCits own
35d 2hThu 3 Dec, 19:00 UTCFW force wipe
40d 2hTue 8 Dec, 18:11 UTCits own

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:11 UTC1d ago – – running 0
Thu 1 Oct, 19:33 UTC FW27d ago 0 – 25.9 days 0
Tue 29 Sep, 18:10 UTC29d ago 2 held half 2.1 days 0
Sun 20 Sep, 05:26 UTC39d ago 0 – 9.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average 29 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23 / 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 207 on average 140 / 250
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 160 on average 94 / 200
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average 9 / 100
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average 11 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [NA] Draconic - Community | Weekly Tue | Team Limit 4 wipe?

The tag sets the prediction: too few of [NA] Draconic - Community | Weekly Tue | Team Limit 4's wipes are on record to confirm its schedule. A wipe is scheduled for Tuesday 3 November at 18:11 UTC, according to this server's cycle. 45 hours ago the current world was made. The tags list a wipe schedule of one week.

Wipe day on [NA] Draconic - Community | Weekly Tue | Team Limit 4: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

In which region does [NA] Draconic - Community | Weekly Tue | Team Limit 4 sit?

In North America, according to its NA tag, sits [NA] Draconic - Community | Weekly Tue | Team Limit 4. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 193.31.31.106:28031 is its address.

What Rust build does [NA] Draconic - Community | Weekly Tue | Team Limit 4 run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [NA] Draconic - Community | Weekly Tue | Team Limit 4. The protocol has to match before you can join; Steam updates it automatically.

Is [NA] Draconic - Community | Weekly Tue | Team Limit 4 up, and how steady is its uptime?

The current status of [NA] Draconic - Community | Weekly Tue | Team Limit 4 is online. Its reported uptime indicates a restart roughly 43 hours ago. Uptime over the last full days (7) was 89%, or 149 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [NA] Draconic - Community | Weekly Tue | Team Limit 4 perform well?

Over 48 hours the average held at 99 server fps, and the minimum was 63. Entity count reached 66,011, covering buildings, deployables and the rest of the world. Memory use reached 3,574 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do [NA] Draconic - Community | Weekly Tue | Team Limit 4's tags stand for?

The game's server browser reads the tags [NA] Draconic - Community | Weekly Tue | Team Limit 4 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [NA] Draconic - Community | Weekly Tue | Team Limit 4 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [NA] Draconic - Community | Weekly Tue | Team Limit 4 among their servers: Community Rust servers, live and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does [NA] Draconic - Community | Weekly Tue | Team Limit 4 compare?

[NA] Draconic - Community | Weekly Tue | Team Limit 4 holds #15,024 on seven-day player hours and #1,473 in North America, inside the top 67% of the ranked field.

How many players does [NA] Draconic - Community | Weekly Tue | Team Limit 4 carry?

Of 150 slots, 0 are filled on [NA] Draconic - Community | Weekly Tue | Team Limit 4 at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

How is [NA] Draconic - Community | Weekly Tue | Team Limit 4 configured, and what rules apply?

The name of [NA] Draconic - Community | Weekly Tue | Team Limit 4 does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [NA] Draconic - Community | Weekly Tue | Team Limit 4?

A procedural map of size 3,500 with seed 2033361939, generated by the game, runs on [NA] Draconic - Community | Weekly Tue | Team Limit 4. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto [NA] Draconic - Community | Weekly Tue | Team Limit 4?

In the Rust console (F1), enter client.connect 193.31.31.106:28031. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://shop.draconic.store.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players Capacity of 150 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.