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Drill-through Server detail

My Devblog 266 Server

Offline 193.27.19.235:28015 checked 14d ago

Drill-through
FilterServeris My Devblog 266 Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,222 top 70%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep12 Oct15 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:32 UTC14d ago 0 – running 0
Mon 12 Oct, 15:24 UTC16d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average 147 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 13 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 18 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 13 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 29 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Devblog 266 Server: what is it?

The rhythm of My Devblog 266 Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 14 days 15 hours ago.

Wipe day on My Devblog 266 Server: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts My Devblog 266 Server?

No region appears in what My Devblog 266 Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 193.27.19.235:28015.

Which Rust version is My Devblog 266 Server on?

On Windows, My Devblog 266 Server runs Rust network protocol 2388 and build 81862. Your game must match the protocol to join, and Steam applies that update.

How reliable is My Devblog 266 Server, and is it online now?

The current status is offline for My Devblog 266 Server, with the last sighting 14 days 15 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do My Devblog 266 Server's tags stand for?

The game's server browser reads the tags My Devblog 266 Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; v2388 (Protocol): Protocol 2388 is required: your game must match to connect; cs81862 (Build): Game build: 81862; ptrak (Networking): Network layer: RakNet, Rust's default; h4707d878 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Devblog 266 Server?

Among the Rust Server Analytics lists My Devblog 266 Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all.

Population

Where does My Devblog 266 Server sit among Rust servers?

Player hours for the last seven days place My Devblog 266 Server at #15,222, in the top 70% of the ranked field.

How many players does My Devblog 266 Server carry?

The last sighting of My Devblog 266 Server was 14 days 15 hours ago; it is offline at this refresh.

Map and rules

What are the settings on My Devblog 266 Server, and its rules?

The name of My Devblog 266 Server does not state a gather rate. No group limit is made public. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC off.

The map on My Devblog 266 Server: which one is it?

A procedural map, generated by the game, runs on My Devblog 266 Server.

Connection

What is the way onto My Devblog 266 Server?

In the Rust console (F1), enter client.connect 193.27.19.235:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,v2388,h4707d878,stok,gmrust,cs81862

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
v2388
Protocol Protocol 2388 is required: your game must match to connect.
cs81862
Build Game build: 81862.
ptrak
Networking Network layer: RakNet, Rust's default.

Other

h4707d878
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.