My Devblog 266 Server
Offline 193.27.19.235:28015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:32 UTC14d ago | 0 | – | running | 0 |
| Mon 12 Oct, 15:24 UTC16d ago | 1 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 18 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 29 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for My Devblog 266 Server: what is it?
The rhythm of My Devblog 266 Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 14 days 15 hours ago.
Wipe day on My Devblog 266 Server: what should you expect?
The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts My Devblog 266 Server?
No region appears in what My Devblog 266 Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 193.27.19.235:28015.
Which Rust version is My Devblog 266 Server on?
On Windows, My Devblog 266 Server runs Rust network protocol 2388 and build 81862. Your game must match the protocol to join, and Steam applies that update.
How reliable is My Devblog 266 Server, and is it online now?
The current status is offline for My Devblog 266 Server, with the last sighting 14 days 15 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do My Devblog 266 Server's tags stand for?
The game's server browser reads the tags My Devblog 266 Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; v2388 (Protocol): Protocol 2388 is required: your game must match to connect; cs81862 (Build): Game build: 81862; ptrak (Networking): Network layer: RakNet, Rust's default; h4707d878 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature My Devblog 266 Server?
Among the Rust Server Analytics lists My Devblog 266 Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all.
Population
Where does My Devblog 266 Server sit among Rust servers?
Player hours for the last seven days place My Devblog 266 Server at #15,222, in the top 70% of the ranked field.
How many players does My Devblog 266 Server carry?
The last sighting of My Devblog 266 Server was 14 days 15 hours ago; it is offline at this refresh.
Map and rules
What are the settings on My Devblog 266 Server, and its rules?
The name of My Devblog 266 Server does not state a gather rate. No group limit is made public. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC off.
The map on My Devblog 266 Server: which one is it?
A procedural map, generated by the game, runs on My Devblog 266 Server.
Connection
What is the way onto My Devblog 266 Server?
In the Rust console (F1), enter client.connect 193.27.19.235:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.