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Drill-through Server detail

Dead Company | 10X | PVP | ZOMBIES | LOW POP

Online 193.238.237.79:28015 checked 9m ago

Drill-through
FilterServeris Dead Company | 10X | PVP | ZOMBIES | LOW POP
Attributes
10x moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #9,685 top 43%
Last wipe 27d ago no schedule published
Next wipe 7d 2h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
35d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average 542 / 600
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 87 / 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average 150 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 151 on average 358 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 76 on average 81 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average 26 / 150

Quick answers

from the figures on this page

Wipe cycle

When does Dead Company | 10X | PVP | ZOMBIES | LOW POP wipe?

Once a month Dead Company | 10X | PVP | ZOMBIES | LOW POP wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 22 hours.

On Dead Company | 10X | PVP | ZOMBIES | LOW POP, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 20 hours in.

Server details

In which region does Dead Company | 10X | PVP | ZOMBIES | LOW POP sit?

No region appears in what Dead Company | 10X | PVP | ZOMBIES | LOW POP publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 193.238.237.79:28015.

Which Rust version is Dead Company | 10X | PVP | ZOMBIES | LOW POP on?

On Linux, Dead Company | 10X | PVP | ZOMBIES | LOW POP runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Dead Company | 10X | PVP | ZOMBIES | LOW POP up, and how steady is its uptime?

As of the latest refresh, Dead Company | 10X | PVP | ZOMBIES | LOW POP is online. The uptime it reports puts the last restart at about 33 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Dead Company | 10X | PVP | ZOMBIES | LOW POP show?

Over 48 hours the average held at 31 server fps, and the minimum was 16. Entity count reached 124,367, covering buildings, deployables and the rest of the world. Memory use reached 4,041 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on Dead Company | 10X | PVP | ZOMBIES | LOW POP carry?

Tags from Dead Company | 10X | PVP | ZOMBIES | LOW POP, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Dead Company | 10X | PVP | ZOMBIES | LOW POP appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Dead Company | 10X | PVP | ZOMBIES | LOW POP among their servers: 10x Rust servers, Modded Rust servers: live data and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Population

Against other Rust servers, how does Dead Company | 10X | PVP | ZOMBIES | LOW POP compare?

The seven-day player-hours rank for Dead Company | 10X | PVP | ZOMBIES | LOW POP is #9,685, inside the top 43% of all ranked servers.

How many players does Dead Company | 10X | PVP | ZOMBIES | LOW POP carry?

Population at the current refresh: 0 players on Dead Company | 10X | PVP | ZOMBIES | LOW POP, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 2.

Settings

How is Dead Company | 10X | PVP | ZOMBIES | LOW POP configured, and what rules apply?

10x gathering is what Dead Company | 10X | PVP | ZOMBIES | LOW POP states in its name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Dead Company | 10X | PVP | ZOMBIES | LOW POP: which one is it?

Dead Company | 10X | PVP | ZOMBIES | LOW POP uses a procedural map of size 4,500 with seed 2017964852, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.238.237.79:28015. Find it online at https://dead-company.eu/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.