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Drill-through Server detail

Jump World 1

Offline 193.234.38.34:28025 checked 1d ago

Drill-through
FilterServeris Jump World 1
Attributes
moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #14,603 top 66%
No wipes resets 5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:43 UTC2d ago – – – 0
Mon 26 Oct, 18:47 UTC3d ago – – – 0
Mon 26 Oct, 16:51 UTC3d ago – – – 0
Fri 23 Oct, 20:41 UTC6d ago – – – 0
Fri 23 Oct, 19:30 UTC6d ago 0 – 2.9 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 115 on average 144 / 300
Pickle Rust EU Monthly EU · no group limit · 50 on average 53 / 100
RaidLab groups of 8+ · 34 on average 0 / 50
EU Hub 01 EU · groups of 1000+ · 23 on average 0 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average 2 / 300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 2 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Jump World 1: what is it?

With a new world every few hours, Jump World 1 runs no wipe schedule: those resets are not wipes.

Server

In which region does Jump World 1 sit?

No region appears in what Jump World 1 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 193.234.38.34:28025.

What Rust build does Jump World 1 run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Jump World 1. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Jump World 1 show, and is it up?

Last seen 34 hours ago, Jump World 1 now reports offline. 11% uptime over the last 7 full days, equal to 18 of 168 hours. 21 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Jump World 1 carry?

The game's server browser reads the tags Jump World 1 publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; ^x (Unknown flag): No Facepunch documentation covers this flag. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Jump World 1 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Jump World 1 among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Jump World 1 hold in the server rankings?

The seven-day player-hours rank for Jump World 1 is #14,603, inside the top 66% of all ranked servers.

What is the population of Jump World 1?

No response from Jump World 1 at the latest check, with a last sighting 34 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does Jump World 1 use?

Gather rate is not mentioned in the name of Jump World 1. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on Jump World 1: which one is it?

Jump World 1 uses a procedural map, which the game generates.

Connection

How can a player join Jump World 1?

In the Rust console (F1), enter client.connect 193.234.38.34:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Other

^x
Unknown flag No Facepunch documentation covers this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.