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Drill-through Server detail

NNN-DEV-01

Offline 193.233.254.96:28115 checked 10h ago

Drill-through
FilterServeris NNN-DEV-01
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,284 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0009:0016:0000:0007:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040002:0009:0016:0000:0007:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:22 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 84 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 115 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 397 / 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 21 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 476 / 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 362 / 425

Quick answers

from the figures on this page

Wipe data

The wipe schedule for NNN-DEV-01: what is it?

Too few wipes on record for NNN-DEV-01 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 19 hours ago the current world was made.

On NNN-DEV-01, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began.

Server

What is the hosting location of NNN-DEV-01?

A region is not published by NNN-DEV-01. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 193.233.254.96:28115 is its address.

What Rust build does NNN-DEV-01 run?

The platform is Linux, with Rust network protocol 2634 and build 166494 running on NNN-DEV-01. Your game must match the protocol to join, and Steam applies that update.

What uptime does NNN-DEV-01 show, and is it up?

The current status is offline for NNN-DEV-01, with the last sighting 10 hours ago. The uptime it reports puts the last restart at about 3 days 7 hours ago. Uptime over the last full days (7) was 94%, or 158 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does NNN-DEV-01 show?

Over 48 hours the average held at 168 server fps, and the minimum was 106. Entity count reached 19,643, covering buildings, deployables and the rest of the world. Memory use reached 1,323 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on NNN-DEV-01 be read?

The game's server browser reads the tags NNN-DEV-01 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does NNN-DEV-01 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists NNN-DEV-01 fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does NNN-DEV-01 sit among Rust servers?

Player hours for the last seven days place NNN-DEV-01 at #15,284, in the top 69% of the ranked field.

How many players does NNN-DEV-01 carry?

The last sighting of NNN-DEV-01 was 10 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on NNN-DEV-01, and its rules?

No gather rate is given in the name of NNN-DEV-01. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on NNN-DEV-01: which one is it?

NNN-DEV-01 uses a procedural map of size 2,000 with seed 197777, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to NNN-DEV-01?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.233.254.96:28115.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players 20 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build Build number 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.