BuildLab
Offline 193.200.229.85:47831 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 256 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 63 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 50 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 5 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 43 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 38 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for BuildLab: what is it?
With too few of its wipes on record, BuildLab's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 21 hours.
Server details
Which location hosts BuildLab?
No region appears in what BuildLab publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 193.200.229.85:47831.
What Rust build does BuildLab run?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on BuildLab. Your game must match the protocol to join, and Steam applies that update.
How reliable is BuildLab, and is it online now?
The current status is offline for BuildLab, with the last sighting 10 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 18 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do BuildLab's tags stand for?
The game's server browser reads the tags BuildLab publishes: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature BuildLab?
Among the Rust Server Analytics lists BuildLab fits are: Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does BuildLab compare?
Player hours for the last seven days place BuildLab at #15,255, in the top 70% of the ranked field.
How many players does BuildLab carry?
The last sighting of BuildLab was 10 days 20 hours ago; it is offline at this refresh.
Map and rules
What are the settings on BuildLab, and its rules?
No gather rate is given in the name of BuildLab. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for BuildLab?
The game generates a procedural map for BuildLab.
Connection
What is the way onto BuildLab?
In the Rust console (F1), enter client.connect 193.200.229.85:47831. Launch Rust on this page also works, opening Rust through Steam and connecting you.