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Drill-through Server detail

BuildLab

Offline 193.200.229.230:47831 checked 1d ago

Drill-through
FilterServeris BuildLab
Attributes
moddedoxide
Last refreshed
Players now 1/ 4
7-day average 1 peak 1
Rank #10,556 top 47%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct16 Oct26 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:02 UTC7d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 208 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 62 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 33 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 16 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 42 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 26 / 100

Quick answers

from the figures on this page

Wipe cycle

When does BuildLab wipe?

Too few wipes on record for BuildLab to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 7 days 19 hours.

Server details

In which region does BuildLab sit?

No region is published by BuildLab. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 193.200.229.230:47831 is its address.

Which Rust version is BuildLab on?

Rust network protocol 2635 and build 168909 on Windows is the setup for BuildLab. Your game must match the protocol to join, and Steam applies that update.

Is BuildLab up, and how steady is its uptime?

Last seen 40 hours ago, BuildLab now reports offline. Of 168 hours in the last 7 full days, 5 were up: 3%. The first sighting of it by Rust Server Analytics was on 7 October 2026.

Tags

How should the tags on BuildLab be read?

gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags BuildLab publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does BuildLab appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include BuildLab: Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does BuildLab compare?

Player hours for the last seven days place BuildLab at #10,556, in the top 47% of the ranked field.

What is the population of BuildLab?

BuildLab is offline at this refresh; the last contact was 40 hours ago. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 22:00 UTC, at an average of 1 players.

Map and rules

How is BuildLab configured, and what rules apply?

Gather rate is not mentioned in the name of BuildLab. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on BuildLab: which one is it?

The game generates a procedural map for BuildLab.

Connection

What is the way onto BuildLab?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.200.229.230:47831.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.