Rust Server Analytics 84,816 players11,846 servers
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Drill-through Server detail

ServerName

Offline 193.19.254.12:28015 checked 44d ago

Drill-through
FilterServeris ServerName
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #13,334 no region published
Last wipe 44d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 531 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 430 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 274 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 58 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 359 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 393 / 350

Quick answers

from the figures on this page

Wipe cycle

When does ServerName wipe?

With too few of its wipes on record, ServerName's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 44 days 7 hours ago.

Server

Which location hosts ServerName?

No region appears in what ServerName publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 193.19.254.12:28015.

What Rust build does ServerName run?

On Windows, ServerName runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.

What uptime does ServerName show, and is it up?

Last seen 44 days 5 hours ago, ServerName now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 15 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do ServerName's tags stand for?

Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature ServerName?

The following Rust Server Analytics lists count ServerName among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does ServerName sit among Rust servers?

The seven-day player-hours rank for ServerName is #13,334, inside the top – of all ranked servers.

How many players does ServerName carry?

No response from ServerName at the latest check, with a last sighting 44 days 5 hours ago.

Settings

How is ServerName configured, and what rules apply?

Gather rate is not mentioned in the name of ServerName. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on ServerName: which one is it?

The game generates a procedural map for ServerName.

Connection

How can a player join ServerName?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.19.254.12:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Capacity of 5 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Build number 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.