Rust Server Analytics 43,056 players11,700 servers
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Drill-through Server detail

nameserver

Offline 193.178.226.103:28015 checked 24d ago

Drill-through
FilterServeris nameserver
Attributes
Last refreshed
Players now 1/ 15
7-day average 0 peak –
Rank #13,849 top 61%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 7% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct5 Oct8 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:49 UTC25d ago 1 – running 1
Fri 2 Oct, 17:40 UTC26d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 213 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 129 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 26 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 23 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 32 / 225

Quick answers

from the figures on this page

Wipe data

On what cycle does nameserver wipe?

The rhythm of nameserver cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 3 hours.

Wipe day on nameserver: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of nameserver?

A region is not published by nameserver. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 193.178.226.103:28015 is its address.

Which Rust version is nameserver on?

Rust network protocol 2634 and build 166652 on Windows is the setup for nameserver. Joining requires the same protocol on your game; Steam handles the update.

How reliable is nameserver, and is it online now?

Last seen 24 days 11 hours ago, nameserver now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do nameserver's tags stand for?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does nameserver appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count nameserver among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does nameserver hold in the server rankings?

Player hours for the last seven days place nameserver at #13,849, in the top 61% of the ranked field.

At what level does nameserver run its population?

No response from nameserver at the latest check, with a last sighting 24 days 11 hours ago.

Settings

How is nameserver configured, and what rules apply?

The name of nameserver does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on nameserver: which one is it?

A procedural map, generated by the game, runs on nameserver.

Connection

How do you connect to nameserver?

In the Rust console (F1), enter client.connect 193.178.226.103:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Capacity of 15 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.