My Server Name
Online 193.165.0.145:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 07:54 UTC, in 2d 3h. Every Saturday at 07:54 UTC · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 3h | Sat 31 Oct, 07:54 UTC | its own |
| 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 9d 3h | Sat 7 Nov, 07:54 UTC | its own |
| 16d 3h | Sat 14 Nov, 07:54 UTC | its own |
| 23d 3h | Sat 21 Nov, 07:54 UTC | its own |
| 30d 3h | Sat 28 Nov, 07:54 UTC | its own |
| 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 37d 3h | Sat 5 Dec, 07:54 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 07:54 UTC4d ago | 2 | – | running | 0 |
| Sat 17 Oct, 07:13 UTC11d ago | 2 | held half | 7 days | 0 |
| Sat 10 Oct, 07:27 UTC18d ago | 2 | held half | 7 days | 0 |
| Mon 28 Sep, 06:57 UTC30d ago | 2 | halved by day 1 | 12 days | 0 |
| Sat 26 Sep, 06:36 UTC32d ago | 2 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 142 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 124 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 36 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for My Server Name: what is it?
The wipe rhythm of My Server Name is every Saturday at 07:54 UTC. Saturday 31 October at 07:54 UTC is the date the next wipe falls on. 4 days 20 hours ago the current world was made.
On My Server Name, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. 27 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server details
In which region does My Server Name sit?
No region appears in what My Server Name publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 193.165.0.145:28015.
What Rust build does My Server Name run?
Rust network protocol 2635 and build 168909 on Windows is the setup for My Server Name. The protocol has to match before you can join; Steam updates it automatically.
What uptime does My Server Name show, and is it up?
The current status of My Server Name is online. Uptime over the last full days (7) was 23%, or 39 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Tags
What do My Server Name's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags My Server Name publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does My Server Name appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include My Server Name: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does My Server Name hold in the server rankings?
On player hours over seven days, My Server Name ranks #7,799, within the top 35% of ranked servers.
At what level does My Server Name run its population?
Population at the current refresh: 0 players on My Server Name, against 500 slots. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 11:00 UTC, at an average of 2 players.
Settings
How is My Server Name configured, and what rules apply?
No gather rate is given in the name of My Server Name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for My Server Name?
A procedural map, generated by the game, runs on My Server Name.
How to join
What is the way onto My Server Name?
In the Rust console (F1), enter client.connect 193.165.0.145:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.