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Drill-through Server detail

[WILDCORE] EU 2X | TEST | WEEKLY

Offline EU 193.141.60.251:28020 checked 19d ago

Drill-through
FilterServeris [WILDCORE] EU 2X | TEST | WEEKLY
Attributes
2x weekly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,789 top 72% · #2534 in EU
Last wipe 20d ago weekly schedule
Next wipe 17h Fri 30 Oct, 12:38 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct11 Oct13 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:38 UTC, in 17h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
17hFri 30 Oct, 12:38 UTCits own
6d 23hThu 5 Nov, 19:00 UTCFW force wipe
7d 17hFri 6 Nov, 12:38 UTCits own
14d 17hFri 13 Nov, 12:38 UTCits own
21d 17hFri 20 Nov, 12:38 UTCits own
28d 17hFri 27 Nov, 12:38 UTCits own
34d 23hThu 3 Dec, 19:00 UTCFW force wipe
35d 17hFri 4 Dec, 12:38 UTCits own

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:38 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 335 on average 727 / 900
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 318 on average 121 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 286 on average 170 / 260
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 285 on average 239 / 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 64 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 131 on average 14 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [WILDCORE] EU 2X | TEST | WEEKLY wipe?

Its tag guides the prediction, since [WILDCORE] EU 2X | TEST | WEEKLY has too few wipes on record to confirm the schedule. Friday 30 October at 12:38 UTC is when its next wipe is due. The current world dates from 20 days 6 hours. Its tags carry a weekly wipe schedule.

Wipe day on [WILDCORE] EU 2X | TEST | WEEKLY: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 8 hours after it began.

Server details

What is the hosting location of [WILDCORE] EU 2X | TEST | WEEKLY?

In Europe, according to its EU tag, sits [WILDCORE] EU 2X | TEST | WEEKLY. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 193.141.60.251:28020.

What Rust build does [WILDCORE] EU 2X | TEST | WEEKLY run?

On Linux, [WILDCORE] EU 2X | TEST | WEEKLY runs Rust network protocol 2634 and build 167398. Your game must match the protocol to join, and Steam applies that update.

What uptime does [WILDCORE] EU 2X | TEST | WEEKLY show, and is it up?

The current status is offline for [WILDCORE] EU 2X | TEST | WEEKLY, with the last sighting 19 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Tags

Which meanings do the tags on [WILDCORE] EU 2X | TEST | WEEKLY carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Europe is the region it appears under in the browser are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [WILDCORE] EU 2X | TEST | WEEKLY?

These Rust Server Analytics lists include [WILDCORE] EU 2X | TEST | WEEKLY: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Player numbers

Against other Rust servers, how does [WILDCORE] EU 2X | TEST | WEEKLY compare?

[WILDCORE] EU 2X | TEST | WEEKLY holds #15,789 on seven-day player hours and #2,534 in Europe, inside the top 72% of the ranked field.

What is the population of [WILDCORE] EU 2X | TEST | WEEKLY?

No response from [WILDCORE] EU 2X | TEST | WEEKLY at the latest check, with a last sighting 19 days 19 hours ago.

Settings

What are the settings on [WILDCORE] EU 2X | TEST | WEEKLY, and its rules?

Gather at 2x on [WILDCORE] EU 2X | TEST | WEEKLY, according to the server name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for [WILDCORE] EU 2X | TEST | WEEKLY?

The game generates a procedural map for [WILDCORE] EU 2X | TEST | WEEKLY.

How to join

How can a player join [WILDCORE] EU 2X | TEST | WEEKLY?

In the Rust console (F1), enter client.connect 193.141.60.251:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.