Rust Server Analytics 78,914 players11,790 servers
All servers
Drill-through Server detail

A new Gameserver powered by Host-Unlimited.de

Offline EU 193.135.10.247:15020 checked 1d ago

Drill-through
FilterServeris A new Gameserver powered by Host-Unlimited.de
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,276 top 69% · #2529 in EU
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0000:0001:0002:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0000:0001:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 08:27 UTC21d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 180 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 229 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 643 / 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 38 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 747 / 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 591 / 625

Quick answers

from the figures on this page

Wipe cycle

When does A new Gameserver powered by Host-Unlimited.de wipe?

Too few wipes on record for A new Gameserver powered by Host-Unlimited.de to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 21 days 13 hours ago the current world was made.

Wipe day on A new Gameserver powered by Host-Unlimited.de: what should you expect?

Recent wipes averaged a busiest count of 3 players. 2 hours after the latest wipe the crowd peaked.

Server

Which location hosts A new Gameserver powered by Host-Unlimited.de?

In Europe, according to its EU tag, sits A new Gameserver powered by Host-Unlimited.de. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 193.135.10.247:15020 is its address.

What Rust build does A new Gameserver powered by Host-Unlimited.de run?

Rust network protocol 2634 and build 167058 on Linux is the setup for A new Gameserver powered by Host-Unlimited.de. Joining requires the same protocol on your game; Steam handles the update.

Is A new Gameserver powered by Host-Unlimited.de up, and how steady is its uptime?

The current status is offline for A new Gameserver powered by Host-Unlimited.de, with the last sighting 43 hours ago. Its reported uptime indicates a restart roughly 19 days 18 hours ago. Uptime over the last full days (7) was 88%, or 148 of 168 hours. The first sighting of it by Rust Server Analytics was on 6 October 2026.

Does A new Gameserver powered by Host-Unlimited.de perform well?

Over 48 hours the average held at 40 server fps, and the minimum was 30. At its highest the entity count was 88,035, including buildings, deployables and all else. At its highest, memory use was 5,792 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on A new Gameserver powered by Host-Unlimited.de be read?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167058 (Build): Build number 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; EU (Europe): The server browser files it under Europe are the tags A new Gameserver powered by Host-Unlimited.de publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does A new Gameserver powered by Host-Unlimited.de appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include A new Gameserver powered by Host-Unlimited.de: EU Rust servers: live population data and Community Rust servers, live. It appears on the server list under the following filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does A new Gameserver powered by Host-Unlimited.de sit among Rust servers?

A new Gameserver powered by Host-Unlimited.de holds #15,276 on seven-day player hours and #2,529 in Europe, inside the top 69% of the ranked field.

At what level does A new Gameserver powered by Host-Unlimited.de run its population?

The last sighting of A new Gameserver powered by Host-Unlimited.de was 43 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.

Map and rules

How is A new Gameserver powered by Host-Unlimited.de configured, and what rules apply?

Gather rate is not mentioned in the name of A new Gameserver powered by Host-Unlimited.de. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for A new Gameserver powered by Host-Unlimited.de?

A procedural map of size 4,000 with seed 265649668, generated by the game, runs on A new Gameserver powered by Host-Unlimited.de. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join A new Gameserver powered by Host-Unlimited.de?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.135.10.247:15020.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,EU,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Capacity of 20 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167058
Build Build number 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.