TEST
Offline 193.124.15.107:28015 checked 25d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 236 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 316 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 771 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 47 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 894 / 950 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 744 / 800 |
Quick answers
from the figures on this pageWipe data
When does TEST wipe?
The rhythm of TEST cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 28 days 1 hours ago the current world was made.
Server details
In which region does TEST sit?
No region appears in what TEST publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 193.124.15.107:28015.
Which Rust version is TEST on?
Rust network protocol 2634 and build 166494 on Windows is the setup for TEST. Joining requires the same protocol on your game; Steam handles the update.
Is TEST up, and how steady is its uptime?
The current status is offline for TEST, with the last sighting 25 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 1 October 2026.
Tags
Which meanings do the tags on TEST carry?
gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags TEST publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does TEST appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does TEST compare?
Player hours for the last seven days place TEST at #13,757, in the top 61% of the ranked field.
How many players does TEST carry?
The last sighting of TEST was 25 days 2 hours ago; it is offline at this refresh.
Settings
How is TEST configured, and what rules apply?
Gather rate is not mentioned in the name of TEST. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on TEST: which one is it?
TEST uses a procedural map, which the game generates.
Connection
How can a player join TEST?
In the Rust console (F1), enter client.connect 193.124.15.107:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.