Rust Server Analytics 103,775 players11,888 servers
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Drill-through Server detail

local lab

Offline 193.109.120.138:28015 checked 22d ago

Drill-through
FilterServeris local lab
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #13,695 top 62%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 14:30 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 336 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 437 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 970 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 47 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 985 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 61 / 250

Quick answers

from the figures on this page

Wipe cycle

When does local lab wipe?

The rhythm of local lab cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 22 days 3 hours.

On local lab, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of local lab?

No region is published by local lab. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 193.109.120.138:28015.

What Rust build does local lab run?

Rust network protocol 2634 and build 167058 on Windows is the setup for local lab. Your game must match the protocol to join, and Steam applies that update.

How reliable is local lab, and is it online now?

The current status is offline for local lab, with the last sighting 22 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.

Lists and tags

Which meanings do the tags on local lab carry?

gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags local lab publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does local lab appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count local lab among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does local lab compare?

On player hours over seven days, local lab ranks #13,695, within the top 62% of ranked servers.

What is the population of local lab?

local lab is offline at this refresh; the last contact was 22 days 3 hours ago.

Settings

How is local lab configured, and what rules apply?

Gather rate is not mentioned in the name of local lab. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

The map on local lab: which one is it?

local lab uses a procedural map, which the game generates.

How to join

What is the way onto local lab?

In the Rust console (F1), enter client.connect 193.109.120.138:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Capacity of 5 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.