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Drill-through Server detail

A Shockbyte Rust Server

Online 192.99.75.74:20581 checked 8m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak 1
Rank #9,782 top 44%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:33 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 472 on average 64 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 88 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 195 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 5 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 243 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average 361 / 375

Quick answers

from the figures on this page

Wipe data

The wipe schedule for A Shockbyte Rust Server: what is it?

With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 3 days 6 hours ago.

On A Shockbyte Rust Server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 17 hours after the latest wipe the crowd peaked.

Server

In which region does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 192.99.75.74:20581.

What Rust build does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does A Shockbyte Rust Server show, and is it up?

A Shockbyte Rust Server reports online at the current check. The uptime it reports puts the last restart at about 2 days 11 hours ago. Uptime over the last full days (4) was 99%, or 95 of 96 hours. It entered Rust Server Analytics records on 25 October 2026.

What performance does A Shockbyte Rust Server show?

Over 48 hours the average held at 239 server fps, and the minimum was 231. At its highest the entity count was 8,475, including buildings, deployables and all else. At its highest, memory use was 2,382 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do A Shockbyte Rust Server's tags stand for?

Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does A Shockbyte Rust Server hold in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #9,782, within the top 44% of ranked servers.

How many players does A Shockbyte Rust Server carry?

A Shockbyte Rust Server holds 0 players of its 20 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What settings and rules does A Shockbyte Rust Server use?

No gather rate is given in the name of A Shockbyte Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC off.

The map on A Shockbyte Rust Server: which one is it?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 192.99.75.74:20581. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Player slots: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.