zombie land 2x no offline
Online 192.99.75.110:24386 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:24 UTC27d ago | 3 | – | running | 0 |
| Wed 30 Sep, 18:38 UTC28d ago | 3 | – | 0.9 days | 2 |
| Tue 29 Sep, 22:40 UTC29d ago | 3 | – | 0.8 days | 1 |
| Tue 29 Sep, 06:13 UTC29d ago | 2 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 804 on average | 261 / 300 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 599 on average | 127 / 150 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 370 on average | 151 / 200 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 349 on average | 37 / 150 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 329 on average | 393 / 430 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 313 on average | 38 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does zombie land 2x no offline wipe?
No next wipe can be predicted for zombie land 2x no offline, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 7 hours.
Wipe day on zombie land 2x no offline: what should you expect?
Across recent wipes the busiest point averaged 3 players. 1 hours after the latest wipe the crowd peaked.
Server details
Which location hosts zombie land 2x no offline?
No region is published by zombie land 2x no offline. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 192.99.75.110:24386 is its address.
What Rust build does zombie land 2x no offline run?
On Linux, zombie land 2x no offline runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is zombie land 2x no offline, and is it online now?
The current status of zombie land 2x no offline is online. About 50 minutes ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 29 September 2026.
Does zombie land 2x no offline perform well?
Server fps averaged 194 over the last 48 hours, with a floor of 65. Entity count reached 75,926, covering buildings, deployables and the rest of the world. Memory use reached 4,128 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on zombie land 2x no offline carry?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags zombie land 2x no offline publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature zombie land 2x no offline?
The following Rust Server Analytics lists count zombie land 2x no offline among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and Rust servers with zombies in the name. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player numbers
What position does zombie land 2x no offline hold in the server rankings?
On player hours over seven days, zombie land 2x no offline ranks #14,328, within the top 64% of ranked servers.
What is the population of zombie land 2x no offline?
Population at the current refresh: 0 players on zombie land 2x no offline, against 20 slots. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What settings and rules does zombie land 2x no offline use?
2x gathering is what zombie land 2x no offline states in its name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for zombie land 2x no offline?
The game generates a procedural map of size 3,500 with seed 1234567 for zombie land 2x no offline. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join zombie land 2x no offline?
In the Rust console (F1), enter client.connect 192.99.75.110:24386. Launch Rust on this page also works, opening Rust through Steam and connecting you.