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Drill-through Server detail

A Shockbyte Rust Server

Online 192.99.75.101:26405 checked 5m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,269 top 69%
Last wipe 13d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average 46 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 75 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 242 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 11 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 294 / 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 256 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Shockbyte Rust Server wipe?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 7 hours ago.

Server

Which location hosts A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 192.99.75.101:26405 is its address.

What Rust build does A Shockbyte Rust Server run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte Rust Server. The protocol has to match before you can join; Steam updates it automatically.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The current status of A Shockbyte Rust Server is online. Its reported uptime indicates a restart roughly 9 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 16 October 2026.

Does A Shockbyte Rust Server perform well?

Server fps averaged 239 over the last 48 hours, with a floor of 226. Buildings, deployables and all other world objects brought the entity total to 8,357. At its highest, memory use was 2,781 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do A Shockbyte Rust Server's tags stand for?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does A Shockbyte Rust Server compare?

Player hours for the last seven days place A Shockbyte Rust Server at #15,269, in the top 69% of the ranked field.

At what level does A Shockbyte Rust Server run its population?

Population at the current refresh: 0 players on A Shockbyte Rust Server, against 40 slots. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on A Shockbyte Rust Server, and its rules?

No gather rate is given in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 192.99.75.101:26405. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.