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Drill-through Server detail

Seedy Rust

Online 192.99.39.57:27034 checked 11m ago

Drill-through
FilterServeris Seedy Rust
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,262 top 69%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:39 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 85 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 407 / 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 24 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 484 / 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 371 / 425

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Seedy Rust: what is it?

Too few wipes on record for Seedy Rust to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 22 days 7 hours.

Wipe day on Seedy Rust: what should you expect?

Across recent wipes the busiest point averaged 1 players. 4 hours after the latest wipe the crowd peaked.

Server

Which location hosts Seedy Rust?

No region is published by Seedy Rust. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 192.99.39.57:27034.

Which Rust version is Seedy Rust on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Seedy Rust. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Seedy Rust, and is it online now?

Seedy Rust reports online at the current check. Its reported uptime indicates a restart roughly 3 days 21 hours ago. Uptime over the last full days (7) was 85%, or 143 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Seedy Rust stable?

Server fps averaged 40 over the last 48 hours, with a floor of 38. Buildings, deployables and all other world objects brought the entity total to 203,365. Memory use reached 5,300 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Seedy Rust be read?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Seedy Rust publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Seedy Rust appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Seedy Rust among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Seedy Rust compare?

The seven-day player-hours rank for Seedy Rust is #15,262, inside the top 69% of all ranked servers.

At what level does Seedy Rust run its population?

Population at the current refresh: 0 players on Seedy Rust, against 40 slots. The seven-day mean for this server is 0 players.

Settings

What settings and rules does Seedy Rust use?

The name of Seedy Rust does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Seedy Rust?

A procedural map of size 6,000 with seed 1, generated by the game, runs on Seedy Rust. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Seedy Rust?

In the Rust console (F1), enter client.connect 192.99.39.57:27034. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.gamehostbros.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.