Rust Server Analytics 42,587 players11,652 servers
All servers
Drill-through Server detail

MOO CLAN CHINA NUMBER 2

Offline 192.99.17.123:27150 checked 27d ago

Drill-through
FilterServeris MOO CLAN CHINA NUMBER 2
Attributes
vanilla
Last refreshed
Players now 0/ 60
7-day average 0 peak –
Rank #15,960 top 70%
Last wipe 29d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 00:01 UTC29d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 180 on average 174 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average 5 / 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 100 on average 22 / 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 79 on average 59 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 54 on average 1 / 200
[ASIA] Siam Rust | Vanilla | Weekly EA · groups of 8+ · weekly · 37 on average 43 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for MOO CLAN CHINA NUMBER 2: what is it?

Too few wipes on record for MOO CLAN CHINA NUMBER 2 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 29 days 3 hours.

On MOO CLAN CHINA NUMBER 2, what happens on wipe day?

Recent wipes averaged a busiest count of 5 players. 6 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of MOO CLAN CHINA NUMBER 2?

The name of MOO CLAN CHINA NUMBER 2 points to Asia, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 192.99.17.123:27150 is its address.

Which Rust version is MOO CLAN CHINA NUMBER 2 on?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on MOO CLAN CHINA NUMBER 2. Joining requires the same protocol on your game; Steam handles the update.

Is MOO CLAN CHINA NUMBER 2 up, and how steady is its uptime?

Last seen 27 days 4 hours ago, MOO CLAN CHINA NUMBER 2 now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 30 September 2026.

Tags

Which meanings do the tags on MOO CLAN CHINA NUMBER 2 carry?

The game's server browser reads the tags MOO CLAN CHINA NUMBER 2 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp60 (Max players): Player slots: 60; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature MOO CLAN CHINA NUMBER 2?

These Rust Server Analytics lists include MOO CLAN CHINA NUMBER 2: Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Population

Against other Rust servers, how does MOO CLAN CHINA NUMBER 2 compare?

The seven-day player-hours rank for MOO CLAN CHINA NUMBER 2 is #15,960, inside the top 70% of all ranked servers.

At what level does MOO CLAN CHINA NUMBER 2 run its population?

No response from MOO CLAN CHINA NUMBER 2 at the latest check, with a last sighting 27 days 4 hours ago.

Settings

What are the settings on MOO CLAN CHINA NUMBER 2, and its rules?

Gather rate is not mentioned in the name of MOO CLAN CHINA NUMBER 2. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

What is the map for MOO CLAN CHINA NUMBER 2?

The game generates a procedural map of size 4,000 with seed 12345 for MOO CLAN CHINA NUMBER 2. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

How to join

What is the way onto MOO CLAN CHINA NUMBER 2?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 192.99.17.123:27150.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp60
Max players Player slots: 60.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.