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Drill-through Server detail

typical TEST

Offline 192.255.237.203:28021 checked 39d ago

Drill-through
FilterServeris typical TEST
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,490 top 69%
Last wipe 40d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 288 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 21 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 14 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 176 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 88 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 22 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for typical TEST: what is it?

Too few wipes on record for typical TEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 1 hours ago the current world was made.

Server details

In which region does typical TEST sit?

A region is not published by typical TEST. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 192.255.237.203:28021 is its address.

What Rust build does typical TEST run?

Rust network protocol 2633 and build 164530 on Linux is the setup for typical TEST. Joining requires the same protocol on your game; Steam handles the update.

Is typical TEST up, and how steady is its uptime?

The current status is offline for typical TEST, with the last sighting 39 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 September 2026.

Tags

How should the tags on typical TEST be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags typical TEST publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does typical TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include typical TEST: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does typical TEST hold in the server rankings?

Player hours for the last seven days place typical TEST at #15,490, in the top 69% of the ranked field.

What is the population of typical TEST?

typical TEST is offline at this refresh; the last contact was 39 days 2 hours ago.

Map and rules

What are the settings on typical TEST, and its rules?

The name of typical TEST does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on typical TEST: which one is it?

A procedural map of size 1,000 with seed 6738, generated by the game, runs on typical TEST. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join typical TEST?

In the Rust console (F1), enter client.connect 192.255.237.203:28021. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.