typical TEST
Offline 192.255.237.203:28017 checked 39d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 241 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 163 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 28 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 36 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 47 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does typical TEST wipe?
Too few wipes on record for typical TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 40 days 19 hours ago the current world was made.
Server
What is the hosting location of typical TEST?
No region appears in what typical TEST publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 192.255.237.203:28017 is its address.
What Rust build does typical TEST run?
On Linux, typical TEST runs Rust network protocol 2633 and build 164530. Your game must match the protocol to join, and Steam applies that update.
Is typical TEST up, and how steady is its uptime?
Offline at this refresh: typical TEST, last seen 39 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do typical TEST's tags stand for?
The game's server browser reads the tags typical TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does typical TEST appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include typical TEST: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does typical TEST sit among Rust servers?
Player hours for the last seven days place typical TEST at #15,490, in the top 69% of the ranked field.
What is the population of typical TEST?
No response from typical TEST at the latest check, with a last sighting 39 days 20 hours ago.
Map and rules
How is typical TEST configured, and what rules apply?
The name of typical TEST does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.
The map on typical TEST: which one is it?
A procedural map of size 1,000 with seed 6738, generated by the game, runs on typical TEST. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to typical TEST?
In the Rust console (F1), enter client.connect 192.255.237.203:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you.