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Drill-through Server detail

typical TEST

Offline 192.255.237.203:28017 checked 39d ago

Drill-through
FilterServeris typical TEST
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,490 top 69%
Last wipe 40d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 241 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 163 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 28 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 36 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 47 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does typical TEST wipe?

Too few wipes on record for typical TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 40 days 19 hours ago the current world was made.

Server

What is the hosting location of typical TEST?

No region appears in what typical TEST publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 192.255.237.203:28017 is its address.

What Rust build does typical TEST run?

On Linux, typical TEST runs Rust network protocol 2633 and build 164530. Your game must match the protocol to join, and Steam applies that update.

Is typical TEST up, and how steady is its uptime?

Offline at this refresh: typical TEST, last seen 39 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do typical TEST's tags stand for?

The game's server browser reads the tags typical TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does typical TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include typical TEST: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does typical TEST sit among Rust servers?

Player hours for the last seven days place typical TEST at #15,490, in the top 69% of the ranked field.

What is the population of typical TEST?

No response from typical TEST at the latest check, with a last sighting 39 days 20 hours ago.

Map and rules

How is typical TEST configured, and what rules apply?

The name of typical TEST does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on typical TEST: which one is it?

A procedural map of size 1,000 with seed 6738, generated by the game, runs on typical TEST. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to typical TEST?

In the Rust console (F1), enter client.connect 192.255.237.203:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build Build number 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.