typical TEST
Offline 192.255.237.203:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 686 / 750 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 59 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 94 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 400 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 208 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 174 / 250 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does typical TEST wipe?
The rhythm of typical TEST cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 40 days 13 hours ago the current world was made.
Server details
What is the hosting location of typical TEST?
A region is not published by typical TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 192.255.237.203:28015 is its address.
Which Rust version is typical TEST on?
Rust network protocol 2633 and build 164530 on Linux is the setup for typical TEST. Your game must match the protocol to join, and Steam applies that update.
Is typical TEST up, and how steady is its uptime?
Offline at this refresh: typical TEST, last seen 38 days 16 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 September 2026.
Tags
What do typical TEST's tags stand for?
The game's server browser reads the tags typical TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does typical TEST appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists typical TEST fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does typical TEST hold in the server rankings?
On player hours over seven days, typical TEST ranks #15,490, within the top 69% of ranked servers.
How many players does typical TEST carry?
No response from typical TEST at the latest check, with a last sighting 38 days 16 hours ago.
Settings
What settings and rules does typical TEST use?
The name of typical TEST does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for typical TEST?
The game generates a procedural map of size 1,000 with seed 6738 for typical TEST. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to typical TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 192.255.237.203:28015.