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Drill-through Server detail

MeltkonRust / х2/ EVENTS / US {ENG/RU}

Online 192.210.199.98:7051 checked 14m ago

Drill-through
FilterServeris MeltkonRust / х2/ EVENTS / US {ENG/RU}
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #7,744 top 35%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 14:30 UTC20d ago 3 – running 0
Thu 1 Oct, 18:31 UTC FW26d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 38 on average 16 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 4 / 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 6 / 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average 6 / 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average 4 / 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 7 / 90

Quick answers

from the figures on this page

Wipe data

The wipe schedule for MeltkonRust / х2/ EVENTS / US {ENG/RU}: what is it?

With too few of its wipes on record, MeltkonRust / х2/ EVENTS / US {ENG/RU}'s rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 20 days 19 hours.

On MeltkonRust / х2/ EVENTS / US {ENG/RU}, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 47 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server details

In which region does MeltkonRust / х2/ EVENTS / US {ENG/RU} sit?

No region tag is published by MeltkonRust / х2/ EVENTS / US {ENG/RU}, but the name points to North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 192.210.199.98:7051.

What Rust build does MeltkonRust / х2/ EVENTS / US {ENG/RU} run?

On Linux, MeltkonRust / х2/ EVENTS / US {ENG/RU} runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is MeltkonRust / х2/ EVENTS / US {ENG/RU} up, and how steady is its uptime?

The current status of MeltkonRust / х2/ EVENTS / US {ENG/RU} is online. About 6 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 26 September 2026.

Does MeltkonRust / х2/ EVENTS / US {ENG/RU} perform well?

Over 48 hours the average held at 88 server fps, and the minimum was 52. At its highest the entity count was 104,343, including buildings, deployables and all else. Peak memory was 3,976 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do MeltkonRust / х2/ EVENTS / US {ENG/RU}'s tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags MeltkonRust / х2/ EVENTS / US {ENG/RU} publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature MeltkonRust / х2/ EVENTS / US {ENG/RU}?

These Rust Server Analytics lists include MeltkonRust / х2/ EVENTS / US {ENG/RU}: Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does MeltkonRust / х2/ EVENTS / US {ENG/RU} hold in the server rankings?

The seven-day player-hours rank for MeltkonRust / х2/ EVENTS / US {ENG/RU} is #7,744, inside the top 35% of all ranked servers.

What is the population of MeltkonRust / х2/ EVENTS / US {ENG/RU}?

Of 100 slots, 0 are filled on MeltkonRust / х2/ EVENTS / US {ENG/RU} at this refresh. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 08:00 UTC, at an average of 1 players.

Settings

What are the settings on MeltkonRust / х2/ EVENTS / US {ENG/RU}, and its rules?

Gather rate is not mentioned in the name of MeltkonRust / х2/ EVENTS / US {ENG/RU}. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on MeltkonRust / х2/ EVENTS / US {ENG/RU}: which one is it?

A procedural map of size 4,250 with seed 2034431724, generated by the game, runs on MeltkonRust / х2/ EVENTS / US {ENG/RU}. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto MeltkonRust / х2/ EVENTS / US {ENG/RU}?

In the Rust console (F1), enter client.connect 192.210.199.98:7051. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://meltkonrust.tebex.store.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.