Rust Server Analytics 48,587 players11,721 servers
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Drill-through Server detail

My Server Name

Offline 192.162.11.194:28015 checked 7d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,419 top 69%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep5 Oct11 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 9 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 06:45 UTC7d ago 0 – running 0
Fri 9 Oct, 20:58 UTC19d ago 0 – 11.4 days 0
Sun 4 Oct, 12:29 UTC24d ago 1 – 5.4 days 1
Thu 1 Oct, 23:12 UTC FW27d ago 1 – 2.6 days 1
Tue 22 Sep, 13:48 UTC36d ago 1 – 9.4 days 0
Mon 21 Sep, 17:04 UTC37d ago 1 – 0.9 days 0
Mon 21 Sep, 05:34 UTC37d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 250 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 183 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 35 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 17 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 45 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 53 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Server Name wipe?

With irregular wipe times, My Server Name offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 7 days 17 hours ago.

On My Server Name, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of My Server Name?

A region is not published by My Server Name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 192.162.11.194:28015.

Which Rust version is My Server Name on?

On Windows, My Server Name runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

Is My Server Name up, and how steady is its uptime?

The current status is offline for My Server Name, with the last sighting 7 days 17 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.

Tags

What do My Server Name's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags My Server Name publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Server Name: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does My Server Name hold in the server rankings?

The seven-day player-hours rank for My Server Name is #15,419, inside the top 69% of all ranked servers.

What is the population of My Server Name?

The last sighting of My Server Name was 7 days 17 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.

Map and rules

How is My Server Name configured, and what rules apply?

Gather rate is not mentioned in the name of My Server Name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Server Name?

A procedural map, generated by the game, runs on My Server Name.

Connection

How can a player join My Server Name?

In the Rust console (F1), enter client.connect 192.162.11.194:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.