Server staging
Offline 192.157.227.216:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW28d ago | 1 | – | running | 1 |
| Thu 1 Oct, 07:52 UTC28d ago | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 131 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 161 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 534 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 30 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 604 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 488 / 525 |
Quick answers
from the figures on this pageWipe data
On what cycle does Server staging wipe?
Too few wipes on record for Server staging to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 28 days 15 hours ago the current world was made.
Wipe day on Server staging: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
Which location hosts Server staging?
A region is not published by Server staging. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 192.157.227.216:28015 is its address.
Which Rust version is Server staging on?
On Windows, Server staging runs Rust network protocol 2635 and build 169545. The protocol has to match before you can join; Steam updates it automatically.
Is Server staging up, and how steady is its uptime?
Offline at this refresh: Server staging, last seen 30 hours ago. 1% uptime over the last 7 full days, equal to 2 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
How should the tags on Server staging be read?
Tags from Server staging, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169545 (Build): Game build: 169545; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Server staging?
Among the Rust Server Analytics lists Server staging fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Server staging compare?
The seven-day player-hours rank for Server staging is #13,055, inside the top 59% of all ranked servers.
What is the population of Server staging?
The last sighting of Server staging was 30 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 17:00 UTC, at an average of 1 players.
Map and rules
How is Server staging configured, and what rules apply?
No gather rate is given in the name of Server staging. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Server staging: which one is it?
The game generates a procedural map for Server staging.
How to join
How do you connect to Server staging?
In the Rust console (F1), enter client.connect 192.157.227.216:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.