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Drill-through Server detail

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES

Online EU 192.121.44.94:28016 checked 12m ago

Drill-through
FilterServeris [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO…
Attributes
biweekly wipes vanillaoxidepremium
Last refreshed
Players now 0/ 150
7-day average 0 peak 3
Rank #4,432 top 20% · #1568 in EU
Last wipe 13d ago biweekly schedule
Next wipe 18h Thu 29 Oct, 16:48 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:48 UTC, in 18h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 8

Coming wipes

InWhen, UTCKind
18hThu 29 Oct, 16:48 UTCits own
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
14d 18hThu 12 Nov, 16:48 UTCits own
28d 18hThu 26 Nov, 16:48 UTCits own
35d 20hThu 3 Dec, 19:00 UTCFW force wipe
42d 18hThu 10 Dec, 16:48 UTCits own

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:48 UTC13d ago 7 – running 0
Fri 2 Oct, 01:49 UTC26d ago 4 halved by day 5 13.6 days 0
Thu 17 Sep, 17:03 UTC41d ago 3 halved by day 11 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 101 / 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 133 on average 37 / 100
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 31 on average 23 / 200
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 25 on average 24 / 200
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 EU · groups of 8+ · biweekly · 17 on average 10 / 200
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS EU · groups of 30+ · biweekly · 17 on average 6 / 150

Quick answers

from the figures on this page

Wipe cycle

When does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES wipe?

The tag sets the prediction: too few of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES's wipes are on record to confirm its schedule. A wipe is scheduled for Thursday 29 October at 16:48 UTC, according to this server's cycle. 13 days 5 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Wipe day on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES: what should you expect?

The average busiest count over recent wipes is 5 players. 24 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 8.

Server details

Which location hosts [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

The EU tag on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 192.121.44.94:28016.

Which Rust version is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES on?

Rust network protocol 2635 and build 168909 on Linux is the setup for [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. Your game must match the protocol to join, and Steam applies that update.

Is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES up, and how steady is its uptime?

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES reports online at the current check. About 17 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES stable?

The 48-hour average was 25 server fps; the low was 15. At its highest the entity count was 70,103, including buildings, deployables and all else. Peak memory was 2,662 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES carry?

gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): 150 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^q (Premium): Only premium-status players can connect; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EU (Europe): The server browser files it under Europe are the tags [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES hold in the server rankings?

For player hours over the last seven days, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES places #4,432 globally and #1,568 in Europe, in the top 20% of all ranked servers.

What is the population of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES holds 0 players of its 150 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 3. The 48-hour peak window is 12:00 UTC, at an average of 3 players.

Settings

What settings and rules does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES use?

No gather rate is given in the name of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Plugins from Oxide are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Only premium-status players can connect. VAC, Valve's anti-cheat, is enabled.

The map on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES: which one is it?

The game generates a procedural map of size 3,500 with seed 33616747 for [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 192.121.44.94:28016. Only premium-status players can connect. https://discord.com/invite/gxJm7Pv is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players 150 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^q
Premium Only premium-status players can connect.
^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.