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Drill-through Server detail

[EU/SWE] Playstar - TRIO

Online EU 192.121.44.93:28016 checked 6m ago

Drill-through
FilterServeris [EU/SWE] Playstar - TRIO
Attributes
weekly wipes vanillaoxidepremium
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #8,154 top 37% · #2111 in EU
Last wipe 12d ago weekly schedule
Next wipe 1d 11h Thu 29 Oct, 16:52 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:52 UTC, in 1d 11h. Its weekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
1d 11hThu 29 Oct, 16:52 UTCits own
8d 13hThu 5 Nov, 19:00 UTCFW force wipe
15d 11hThu 12 Nov, 16:52 UTCits own
22d 11hThu 19 Nov, 16:52 UTCits own
29d 11hThu 26 Nov, 16:52 UTCits own
36d 13hThu 3 Dec, 19:00 UTCFW force wipe
43d 11hThu 10 Dec, 16:52 UTCits own

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:52 UTC12d ago 2 – running 0
Fri 2 Oct, 01:49 UTC26d ago 3 halved by day 3 13.6 days 0
Thu 17 Sep, 17:03 UTC40d ago 2 halved by day 1 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 242 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 14 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 34 / 100
Rustafied.com - EU Main EU · groups of 16+ · weekly · 231 on average 9 / 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 213 on average 19 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does [EU/SWE] Playstar - TRIO wipe?

Its tag guides the prediction, since [EU/SWE] Playstar - TRIO has too few wipes on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 16:52 UTC, according to this server's cycle. The current world dates from 12 days 12 hours. A weekly wipe schedule is published in its tags.

Wipe day on [EU/SWE] Playstar - TRIO: what should you expect?

The average busiest count over recent wipes is 2 players. 2 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

What is the hosting location of [EU/SWE] Playstar - TRIO?

In Europe, according to its EU tag, sits [EU/SWE] Playstar - TRIO. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 192.121.44.93:28016.

What Rust build does [EU/SWE] Playstar - TRIO run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [EU/SWE] Playstar - TRIO. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [EU/SWE] Playstar - TRIO show, and is it up?

As of the latest refresh, [EU/SWE] Playstar - TRIO is online. Its reported uptime indicates a restart roughly 30 minutes ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [EU/SWE] Playstar - TRIO perform well?

Server fps averaged 23 over the last 48 hours, with a floor of 9. Entity count reached 76,626, covering buildings, deployables and the rest of the world. Peak memory was 2,402 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do [EU/SWE] Playstar - TRIO's tags stand for?

The game's server browser reads the tags [EU/SWE] Playstar - TRIO publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [EU/SWE] Playstar - TRIO appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [EU/SWE] Playstar - TRIO among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does [EU/SWE] Playstar - TRIO compare?

[EU/SWE] Playstar - TRIO holds #8,154 on seven-day player hours and #2,111 in Europe, inside the top 37% of the ranked field.

What is the population of [EU/SWE] Playstar - TRIO?

Population at the current refresh: 0 players on [EU/SWE] Playstar - TRIO, against 100 slots. The seven-day mean is 0 players, against a peak of 1.

Map and rules

What are the settings on [EU/SWE] Playstar - TRIO, and its rules?

Gather rate is not mentioned in the name of [EU/SWE] Playstar - TRIO. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Rust premium status is required to join. Anti-cheat status: VAC on.

What is the map for [EU/SWE] Playstar - TRIO?

The game generates a procedural map of size 3,600 with seed 2026 for [EU/SWE] Playstar - TRIO. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join [EU/SWE] Playstar - TRIO?

In the Rust console (F1), enter client.connect 192.121.44.93:28016. Launch Rust on this page also works, opening Rust through Steam and connecting you. Rust premium status is required to join. Find it online at https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The server wipes each week.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.