[EU/SWE] Playstar - TRIO
Online EU 192.121.44.93:28016 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:52 UTC, in 1d 11h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 11h | Thu 29 Oct, 16:52 UTC | its own |
| 8d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 11h | Thu 12 Nov, 16:52 UTC | its own |
| 22d 11h | Thu 19 Nov, 16:52 UTC | its own |
| 29d 11h | Thu 26 Nov, 16:52 UTC | its own |
| 36d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 11h | Thu 10 Dec, 16:52 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:52 UTC12d ago | 2 | – | running | 0 |
| Fri 2 Oct, 01:49 UTC26d ago | 3 | halved by day 3 | 13.6 days | 0 |
| Thu 17 Sep, 17:03 UTC40d ago | 2 | halved by day 1 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 242 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 34 / 100 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 231 on average | 9 / 100 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 213 on average | 19 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does [EU/SWE] Playstar - TRIO wipe?
Its tag guides the prediction, since [EU/SWE] Playstar - TRIO has too few wipes on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 16:52 UTC, according to this server's cycle. The current world dates from 12 days 12 hours. A weekly wipe schedule is published in its tags.
Wipe day on [EU/SWE] Playstar - TRIO: what should you expect?
The average busiest count over recent wipes is 2 players. 2 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.
Server
What is the hosting location of [EU/SWE] Playstar - TRIO?
In Europe, according to its EU tag, sits [EU/SWE] Playstar - TRIO. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 192.121.44.93:28016.
What Rust build does [EU/SWE] Playstar - TRIO run?
Rust network protocol 2635 and build 168909 on Linux is the setup for [EU/SWE] Playstar - TRIO. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [EU/SWE] Playstar - TRIO show, and is it up?
As of the latest refresh, [EU/SWE] Playstar - TRIO is online. Its reported uptime indicates a restart roughly 30 minutes ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
Does [EU/SWE] Playstar - TRIO perform well?
Server fps averaged 23 over the last 48 hours, with a floor of 9. Entity count reached 76,626, covering buildings, deployables and the rest of the world. Peak memory was 2,402 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do [EU/SWE] Playstar - TRIO's tags stand for?
The game's server browser reads the tags [EU/SWE] Playstar - TRIO publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [EU/SWE] Playstar - TRIO appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [EU/SWE] Playstar - TRIO among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does [EU/SWE] Playstar - TRIO compare?
[EU/SWE] Playstar - TRIO holds #8,154 on seven-day player hours and #2,111 in Europe, inside the top 37% of the ranked field.
What is the population of [EU/SWE] Playstar - TRIO?
Population at the current refresh: 0 players on [EU/SWE] Playstar - TRIO, against 100 slots. The seven-day mean is 0 players, against a peak of 1.
Map and rules
What are the settings on [EU/SWE] Playstar - TRIO, and its rules?
Gather rate is not mentioned in the name of [EU/SWE] Playstar - TRIO. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Rust premium status is required to join. Anti-cheat status: VAC on.
What is the map for [EU/SWE] Playstar - TRIO?
The game generates a procedural map of size 3,600 with seed 2026 for [EU/SWE] Playstar - TRIO. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join [EU/SWE] Playstar - TRIO?
In the Rust console (F1), enter client.connect 192.121.44.93:28016. Launch Rust on this page also works, opening Rust through Steam and connecting you. Rust premium status is required to join. Find it online at https://discord.com/invite/gxJm7Pv.