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Drill-through Server detail

[EU/SWE] Playstar - TRIO - SMALL

Online EU 192.121.44.91:28016 checked 10m ago

Drill-through
FilterServeris [EU/SWE] Playstar - TRIO - SMALL
Attributes
weekly wipes vanillaoxidepremium
Last refreshed
Players now 0/ 100
7-day average 0 peak 2
Rank #5,436 top 24% · #1786 in EU
Last wipe 12d ago weekly schedule
Next wipe 1d 7h Thu 29 Oct, 16:47 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:47 UTC, in 1d 7h. Its weekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
1d 7hThu 29 Oct, 16:47 UTCits own
8d 9hThu 5 Nov, 19:00 UTCFW force wipe
15d 7hThu 12 Nov, 16:47 UTCits own
22d 7hThu 19 Nov, 16:47 UTCits own
29d 7hThu 26 Nov, 16:47 UTCits own
36d 9hThu 3 Dec, 19:00 UTCFW force wipe
43d 7hThu 10 Dec, 16:47 UTCits own

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:47 UTC12d ago 4 – running 0
Fri 2 Oct, 01:43 UTC26d ago 1 halved by day 3 13.6 days 0
Thu 17 Sep, 16:57 UTC40d ago 1 halved by day 3 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average 405 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average 35 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average 26 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 65 / 100
Rustafied.com - EU Main EU · groups of 16+ · weekly · 231 on average 41 / 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 213 on average 79 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [EU/SWE] Playstar - TRIO - SMALL: what is it?

The prediction follows its tag, because too few of [EU/SWE] Playstar - TRIO - SMALL's wipes are on record to confirm the schedule. Thursday 29 October at 16:47 UTC is the date the next wipe falls on. 12 days 16 hours ago the current world was made. Its tags carry a weekly wipe schedule.

On [EU/SWE] Playstar - TRIO - SMALL, what happens on wipe day?

The average busiest count over recent wipes is 2 players. 29 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server details

What is the hosting location of [EU/SWE] Playstar - TRIO - SMALL?

Its EU tag puts [EU/SWE] Playstar - TRIO - SMALL in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 192.121.44.91:28016.

Which Rust version is [EU/SWE] Playstar - TRIO - SMALL on?

On Linux, [EU/SWE] Playstar - TRIO - SMALL runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [EU/SWE] Playstar - TRIO - SMALL, and is it online now?

[EU/SWE] Playstar - TRIO - SMALL reports online at the current check. About 5 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on [EU/SWE] Playstar - TRIO - SMALL stable?

The 48-hour average was 37 server fps; the low was 16. At its highest the entity count was 45,397, including buildings, deployables and all else. Peak memory was 1,939 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on [EU/SWE] Playstar - TRIO - SMALL carry?

Tags from [EU/SWE] Playstar - TRIO - SMALL, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [EU/SWE] Playstar - TRIO - SMALL?

Among the Rust Server Analytics lists [EU/SWE] Playstar - TRIO - SMALL fits are: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does [EU/SWE] Playstar - TRIO - SMALL compare?

For player hours over the last seven days, [EU/SWE] Playstar - TRIO - SMALL places #5,436 globally and #1,786 in Europe, in the top 24% of all ranked servers.

What is the population of [EU/SWE] Playstar - TRIO - SMALL?

[EU/SWE] Playstar - TRIO - SMALL holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 21:00 UTC with 1 players.

Settings

What settings and rules does [EU/SWE] Playstar - TRIO - SMALL use?

Gather rate is not mentioned in the name of [EU/SWE] Playstar - TRIO - SMALL. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Plugins from Oxide are in use. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [EU/SWE] Playstar - TRIO - SMALL?

The game generates a procedural map of size 3,000 with seed 58817882 for [EU/SWE] Playstar - TRIO - SMALL. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to [EU/SWE] Playstar - TRIO - SMALL?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 192.121.44.91:28016. Entry is limited to players with Rust's premium status. Find it online at https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The server wipes each week.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.