Test player
Offline 191.95.166.7:28015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 261 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 17 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 162 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 81 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 10 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Test player wipe?
Too few wipes on record for Test player to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 17 hours ago the current world was made.
Server
In which region does Test player sit?
No region appears in what Test player publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 191.95.166.7:28015 is its address.
Which Rust version is Test player on?
Rust network protocol 2634 and build 167781 on Windows is the setup for Test player. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Test player, and is it online now?
The current status is offline for Test player, with the last sighting 7 days 9 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 20 October 2026.
Lists and tags
How should the tags on Test player be read?
The game's server browser reads the tags Test player publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Test player?
Among the Rust Server Analytics lists Test player fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Test player hold in the server rankings?
Player hours for the last seven days place Test player at #13,095, in the top 59% of the ranked field.
How many players does Test player carry?
No response from Test player at the latest check, with a last sighting 7 days 9 hours ago.
Settings
How is Test player configured, and what rules apply?
No gather rate is given in the name of Test player. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
The map on Test player: which one is it?
Test player uses a procedural map, which the game generates.
Connection
How do you connect to Test player?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 191.95.166.7:28015.