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Drill-through Server detail

ZONE | LOCAL TEST

Offline 191.217.251.216:28015 checked 3d ago

Drill-through
FilterServeris ZONE | LOCAL TEST
Attributes
Last refreshed
Players now 1/ 5
7-day average 1 peak 1
Rank #11,537 top 52%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 484 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 299 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 83 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 107 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for ZONE | LOCAL TEST: what is it?

With too few of its wipes on record, ZONE | LOCAL TEST's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 3 days 4 hours.

Server details

What is the hosting location of ZONE | LOCAL TEST?

No region is published by ZONE | LOCAL TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 191.217.251.216:28015.

Which Rust version is ZONE | LOCAL TEST on?

On Windows, ZONE | LOCAL TEST runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is ZONE | LOCAL TEST, and is it online now?

Offline at this refresh: ZONE | LOCAL TEST, last seen 3 days 3 hours ago. Of 48 hours in the last 2 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 25 October 2026.

Tags

Which meanings do the tags on ZONE | LOCAL TEST carry?

The game's server browser reads the tags ZONE | LOCAL TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does ZONE | LOCAL TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include ZONE | LOCAL TEST: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does ZONE | LOCAL TEST sit among Rust servers?

The seven-day player-hours rank for ZONE | LOCAL TEST is #11,537, inside the top 52% of all ranked servers.

What is the population of ZONE | LOCAL TEST?

No response from ZONE | LOCAL TEST at the latest check, with a last sighting 3 days 3 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

How is ZONE | LOCAL TEST configured, and what rules apply?

The name of ZONE | LOCAL TEST does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on ZONE | LOCAL TEST: which one is it?

The game generates a procedural map for ZONE | LOCAL TEST.

How to join

What is the way onto ZONE | LOCAL TEST?

In the Rust console (F1), enter client.connect 191.217.251.216:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Capacity of 5 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.