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Drill-through Server detail

TagMapServer

Offline 190.111.127.52:28015 checked 7d ago

Drill-through
FilterServeris TagMapServer
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,289 top 69%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:48 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 477 on average 45 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 87 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 186 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 5 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 251 / 300
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 258 on average 294 / 300

Quick answers

from the figures on this page

Wipe cycle

When does TagMapServer wipe?

Too few wipes on record for TagMapServer to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 7 days 8 hours ago the current world was made.

Wipe day on TagMapServer: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts TagMapServer?

No region is published by TagMapServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 190.111.127.52:28015 is its address.

What Rust build does TagMapServer run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on TagMapServer. Joining requires the same protocol on your game; Steam handles the update.

What uptime does TagMapServer show, and is it up?

The current status is offline for TagMapServer, with the last sighting 7 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 22 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on TagMapServer be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags TagMapServer publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TagMapServer appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count TagMapServer among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does TagMapServer sit among Rust servers?

The seven-day player-hours rank for TagMapServer is #15,289, inside the top 69% of all ranked servers.

How many players does TagMapServer carry?

The last sighting of TagMapServer was 7 days 8 hours ago; it is offline at this refresh.

Settings

How is TagMapServer configured, and what rules apply?

Gather rate is not mentioned in the name of TagMapServer. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for TagMapServer?

TagMapServer uses a procedural map, which the game generates.

How to join

What is the way onto TagMapServer?

In the Rust console (F1), enter client.connect 190.111.127.52:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.