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Drill-through Server detail

Rust Crazy

Offline EU 188.82.56.95:28060 checked 17h ago

Drill-through
FilterServeris Rust Crazy
Attributes
vanillamoddedoxide
Last refreshed
Players now 0/ 15
7-day average 0 peak 2
Rank #12,822 top 58% · #2422 in EU
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123402:0003:0004:0002:0003:0004:00Wiped Tue 27 Oct, 03:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020002:0003:0004:0002:0003:0004:00Wiped Tue 27 Oct, 03:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep5 Oct16 Oct22 Oct28 Oct

Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:10 UTC1d ago – – running 0
Fri 23 Oct, 21:15 UTC5d ago 2 halved by day 1 3.2 days 0
Mon 19 Oct, 08:27 UTC9d ago 1 halved by day 1 4.5 days 0
Sat 17 Oct, 00:53 UTC11d ago 1 halved by day 1 2.3 days 0
Wed 14 Oct, 01:49 UTC14d ago 0 – 3 days 0
Sun 11 Oct, 16:17 UTC17d ago 1 held half 2.4 days 0
Mon 28 Sep, 23:32 UTC29d ago 1 halved by day 1 12.7 days 0
Mon 28 Sep, 16:45 UTC30d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 122 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 94 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 75 on average 210 / 700

Quick answers

from the figures on this page

Wipe cycle

When does Rust Crazy wipe?

No next wipe can be predicted for Rust Crazy, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 42 hours ago.

Wipe day on Rust Crazy: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 20 hours in. Recent wipes held the crowd above half that peak until the next wipe in 25% of cases. In the other cases the crowd dropped below half by day 1.

Server

Which location hosts Rust Crazy?

Its EU tag puts Rust Crazy in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 188.82.56.95:28060 is its address.

Which Rust version is Rust Crazy on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Rust Crazy. Joining requires the same protocol on your game; Steam handles the update.

Is Rust Crazy up, and how steady is its uptime?

Offline at this refresh: Rust Crazy, last seen 17 hours ago. About 1 hours ago is when it last restarted, judged by its reported uptime. 25% uptime over the last 7 full days, equal to 42 of 168 hours. 23 September 2026 is when Rust Server Analytics first recorded it.

What performance does Rust Crazy show?

The 48-hour average was 137 server fps; the low was 125. Entity count reached 159,411, covering buildings, deployables and the rest of the world. Memory use reached 3,472 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Rust Crazy be read?

The game's server browser reads the tags Rust Crazy publishes: gmvanilla (Game mode): Survival on vanilla settings; mp15 (Max players): Player slots: 15; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rust Crazy?

The following Rust Server Analytics lists count Rust Crazy among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Rust Crazy sit among Rust servers?

For player hours over the last seven days, Rust Crazy places #12,822 globally and #2,422 in Europe, in the top 58% of all ranked servers.

How many players does Rust Crazy carry?

The last sighting of Rust Crazy was 17 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 2.

Settings

What settings and rules does Rust Crazy use?

The name of Rust Crazy does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rust Crazy?

The game generates a procedural map of size 5,096 with seed 1337 for Rust Crazy. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to Rust Crazy?

In the Rust console (F1), enter client.connect 188.82.56.95:28060. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/HzFn473DS5 is its website.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp15
Max players Player slots: 15.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.