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Drill-through Server detail

Rust The Walking Dead

Offline EU 188.82.56.95:28050 checked 35d ago

Drill-through
FilterServeris Rust The Walking Dead
Attributes
vanillamoddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,497 top 67% · #2523 in EU
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 73 on average 453 / 700

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust The Walking Dead: what is it?

With too few of its wipes on record, Rust The Walking Dead's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 38 days 9 hours ago.

Server details

Which location hosts Rust The Walking Dead?

Its EU tag puts Rust The Walking Dead in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 188.82.56.95:28050.

Which Rust version is Rust The Walking Dead on?

On Windows, Rust The Walking Dead runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust The Walking Dead, and is it online now?

The current status is offline for Rust The Walking Dead, with the last sighting 35 days 15 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Rust The Walking Dead's tags stand for?

The game's server browser reads the tags Rust The Walking Dead publishes: gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rust The Walking Dead?

Among the Rust Server Analytics lists Rust The Walking Dead fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Rust The Walking Dead compare?

Rust The Walking Dead holds #15,497 on seven-day player hours and #2,523 in Europe, inside the top 67% of the ranked field.

How many players does Rust The Walking Dead carry?

The last sighting of Rust The Walking Dead was 35 days 15 hours ago; it is offline at this refresh.

Settings

What settings and rules does Rust The Walking Dead use?

No gather rate is given in the name of Rust The Walking Dead. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust The Walking Dead: which one is it?

Rust The Walking Dead uses a procedural map of size 5,000 with seed 1110874180, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join Rust The Walking Dead?

In the Rust console (F1), enter client.connect 188.82.56.95:28050. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^v,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp20
Max players Player slots: 20.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.