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Drill-through Server detail

OCTAVIAN

Offline 188.47.38.152:28115 checked 27d ago

Drill-through
FilterServeris OCTAVIAN
Attributes
weekly wipes moddedcarbon
Last refreshed
Players now 1/ 350
7-day average 0 peak –
Rank #13,858 top 60%
Last wipe 28d ago weekly schedule
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
13d 10hThu 12 Nov, 04:54 UTCits own
20d 10hThu 19 Nov, 04:54 UTCits own
27d 10hThu 26 Nov, 04:54 UTCits own
35d 0hThu 3 Dec, 19:00 UTCFW force wipe
41d 10hThu 10 Dec, 04:54 UTCits own

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 04:54 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 197 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 7 / 100
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average 33 / 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average 108 / 175

Quick answers

from the figures on this page

Wipe data

On what cycle does OCTAVIAN wipe?

Its tag guides the prediction, since OCTAVIAN has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 28 days 8 hours. Its tags carry a weekly wipe schedule.

On OCTAVIAN, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of OCTAVIAN?

No region is published by OCTAVIAN. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 188.47.38.152:28115 is its address.

Which Rust version is OCTAVIAN on?

Rust network protocol 2633 and build 165217 on Windows is the setup for OCTAVIAN. Joining requires the same protocol on your game; Steam handles the update.

Is OCTAVIAN up, and how steady is its uptime?

Last seen 27 days 18 hours ago, OCTAVIAN now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Lists and tags

What do OCTAVIAN's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): Capacity of 350 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags OCTAVIAN publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does OCTAVIAN appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists OCTAVIAN fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Population

Against other Rust servers, how does OCTAVIAN compare?

Player hours for the last seven days place OCTAVIAN at #13,858, in the top 60% of the ranked field.

At what level does OCTAVIAN run its population?

The last sighting of OCTAVIAN was 27 days 18 hours ago; it is offline at this refresh.

Settings

What are the settings on OCTAVIAN, and its rules?

No gather rate is given in the name of OCTAVIAN. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on OCTAVIAN: which one is it?

The game generates a procedural map for OCTAVIAN.

Connection

What is the way onto OCTAVIAN?

In the Rust console (F1), enter client.connect 188.47.38.152:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2633,^z,^y,^w,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp350
Max players Capacity of 350 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.