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Drill-through Server detail

PVE2day|PVP2day|X5 JUST WIPED

Online 188.40.72.247:28015 checked 11m ago

Drill-through
FilterServeris PVE2day|PVP2day|X5 JUST WIPED
Attributes
5x moddedoxidepve
Last refreshed
Players now 0/ 120
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

The first 48 hours of its last wipes

Sun 25 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:31 UTC3d ago 0 – running 0
Fri 16 Oct, 13:57 UTC12d ago 1 halved by day 2 8.9 days 0
Fri 9 Oct, 19:24 UTC19d ago 1 halved by day 1 6.8 days 1
Sat 3 Oct, 15:53 UTC25d ago 1 held half 6.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 groups of 10+ · 5x · weekly · 50 on average 13 / 200
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe SA · groups of 8+ · 5x · monthly · 48 on average 1 / 100
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] EU · groups of 8+ · 5x · biweekly · 34 on average 17 / 150
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] NA · groups of 8+ · 5x · biweekly · 30 on average 19 / 150
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 20 on average 24 / 100
BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa groups of 24+ · 5x · biweekly · 13 on average 11 / 100

Quick answers

from the figures on this page

Wipe data

When does PVE2day|PVP2day|X5 JUST WIPED wipe?

With irregular wipe times, PVE2day|PVP2day|X5 JUST WIPED offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 3 days 17 hours ago.

Wipe day on PVE2day|PVP2day|X5 JUST WIPED: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. By day 1.5 it had fallen below half where the hold failed.

Server

Which location hosts PVE2day|PVP2day|X5 JUST WIPED?

No region appears in what PVE2day|PVP2day|X5 JUST WIPED publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 188.40.72.247:28015.

What Rust build does PVE2day|PVP2day|X5 JUST WIPED run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on PVE2day|PVP2day|X5 JUST WIPED. The protocol has to match before you can join; Steam updates it automatically.

What uptime does PVE2day|PVP2day|X5 JUST WIPED show, and is it up?

PVE2day|PVP2day|X5 JUST WIPED reports online at the current check. Its reported uptime indicates a restart roughly 15 hours ago. Uptime over the last full days (7) was 73%, or 123 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Is performance on PVE2day|PVP2day|X5 JUST WIPED stable?

The 48-hour average was 147 server fps; the low was 15. Buildings, deployables and all other world objects brought the entity total to 68,990. Memory use reached 2,356 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on PVE2day|PVP2day|X5 JUST WIPED be read?

gmrust (Game mode): Rust survival, standard ruleset; mp120 (Max players): Capacity of 120 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags PVE2day|PVP2day|X5 JUST WIPED publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature PVE2day|PVP2day|X5 JUST WIPED?

The following Rust Server Analytics lists count PVE2day|PVP2day|X5 JUST WIPED among their servers: 5x Rust servers, measured live, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

Player numbers

Where does PVE2day|PVP2day|X5 JUST WIPED sit among Rust servers?

On player hours over seven days, PVE2day|PVP2day|X5 JUST WIPED ranks #15,341, within the top 69% of ranked servers.

What is the population of PVE2day|PVP2day|X5 JUST WIPED?

Of 120 slots, 0 are filled on PVE2day|PVP2day|X5 JUST WIPED at this refresh. The seven-day mean for this server is 0 players.

Settings

What settings and rules does PVE2day|PVP2day|X5 JUST WIPED use?

5x gathering is what PVE2day|PVP2day|X5 JUST WIPED states in its name. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on PVE2day|PVP2day|X5 JUST WIPED: which one is it?

PVE2day|PVP2day|X5 JUST WIPED uses a procedural map of size 3,500 with seed 5551234, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto PVE2day|PVP2day|X5 JUST WIPED?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.40.72.247:28015.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp120
Max players Capacity of 120 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.