Staging Dev Server
Offline 188.245.20.40:28015 checked 19d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:39 UTC19d ago | 0 | – | running | 0 |
| Thu 8 Oct, 20:09 UTC20d ago | 0 | – | 0.7 days | 0 |
| Thu 8 Oct, 11:39 UTC20d ago | 0 | – | 0.4 days | 0 |
| Thu 8 Oct, 00:39 UTC21d ago | 0 | – | 0.5 days | 0 |
| Wed 7 Oct, 18:09 UTC21d ago | 0 | – | 0.3 days | 0 |
| Wed 7 Oct, 12:08 UTC21d ago | 0 | – | 0.3 days | 0 |
| Tue 6 Oct, 18:09 UTC22d ago | 0 | – | 0.7 days | 0 |
| Tue 6 Oct, 12:08 UTC22d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 285 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 252 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 25 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 32 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 119 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Staging Dev Server: what is it?
The next wipe on Staging Dev Server cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 19 days 19 hours ago the current world was made.
Wipe day on Staging Dev Server: what should you expect?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does Staging Dev Server sit?
A region is not published by Staging Dev Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 188.245.20.40:28015.
What Rust build does Staging Dev Server run?
The platform is Linux, with Rust network protocol 2635 and build 167431 running on Staging Dev Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Staging Dev Server, and is it online now?
The current status is offline for Staging Dev Server, with the last sighting 19 days 19 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.
Tags
Which meanings do the tags on Staging Dev Server carry?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167431 (Build): The game build is 167431; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags Staging Dev Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Staging Dev Server?
The following Rust Server Analytics lists count Staging Dev Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Staging Dev Server sit among Rust servers?
On player hours over seven days, Staging Dev Server ranks #15,841, within the top 72% of ranked servers.
At what level does Staging Dev Server run its population?
Staging Dev Server is offline at this refresh; the last contact was 19 days 19 hours ago.
Settings
What settings and rules does Staging Dev Server use?
No gather rate is given in the name of Staging Dev Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Staging Dev Server?
The game generates a procedural map for Staging Dev Server.
How to join
How do you connect to Staging Dev Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.245.20.40:28015.